Rust Dashboard62,626 playing

typical TEST

Offline 192.255.237.203:28017 checked 40d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,490

top 69%

7-day average

0

peak –

Last wipe

41d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
    463/ 475
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    399/ 375
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    51/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    35/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    53/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
    152/ 200

Quick answers

from the figures on this page

About

Is typical TEST online, and how reliable is it?

The server is down at the moment. Its last sighting was 40 days 7 hours ago: typical TEST. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 18 September 2026, when Rust Dashboard first saw it.

Which version of Rust does typical TEST run?

Rust network protocol 2633 and build 164530 is running on typical TEST, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is typical TEST located?

No region is published by typical TEST. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 192.255.237.203:28017.

Tags

Which Rust Dashboard lists and filters include typical TEST?

The Rust Dashboard lists that carry typical TEST are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on typical TEST mean?

The game's server browser reads these tags from typical TEST: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is typical TEST?

The last sighting of typical TEST was 40 days 7 hours ago; it is offline right now.

How does typical TEST rank against other Rust servers?

Player hours over seven days put typical TEST at #15,490, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on typical TEST?

Too few wipes are on record for typical TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 41 days 6 hours ago.

Rules

What are the rules and settings on typical TEST?

No gather rate appears in the name of typical TEST. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does typical TEST run?

typical TEST runs a procedural map of size 1,000 with seed 6738, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join typical TEST?

The console in Rust opens with F1, and client.connect 192.255.237.203:28017 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players 100 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.