Rust Dashboard37,934 playing

Testcontainers Rust Server

Offline 192.240.250.131:28015 checked 4d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,339

top 69%

7-day average

0

peak –

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is Testcontainers Rust Server online, and how reliable is it?

Testcontainers Rust Server is not online right now, and 4 days 18 hours have passed since we last saw it. The last 4 full days show 0% uptime, with 0 hours up out of 96. Our records for it start on 24 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Testcontainers Rust Server run?

On Linux, Testcontainers Rust Server runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Testcontainers Rust Server located?

No region tag comes from Testcontainers Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 192.240.250.131:28015.

Lists

Which Rust Dashboard lists and filters include Testcontainers Rust Server?

The Rust Dashboard lists that carry Testcontainers Rust Server are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Testcontainers Rust Server mean?

These are the tags Testcontainers Rust Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Testcontainers Rust Server?

The last sighting of Testcontainers Rust Server was 4 days 18 hours ago; it is offline right now. The mean over seven days is 0 players.

How does Testcontainers Rust Server rank against other Rust servers?

Ranked #15,339 on the last seven days of player hours, Testcontainers Rust Server is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Testcontainers Rust Server?

The record holds too few of Testcontainers Rust Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 18 hours ago the current world was made.

Settings

What are the rules and settings on Testcontainers Rust Server?

You will not find a gather rate in the name of Testcontainers Rust Server. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Testcontainers Rust Server run?

The game generates the map on Testcontainers Rust Server, which is procedural.

Connect

How do I join Testcontainers Rust Server?

Type client.connect 192.240.250.131:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.