Rust Dashboard68,197 playing

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES

Online EU 192.121.44.94:28016 checked 12m ago

biweekly wipes vanillaoxidepremium

Players now

Live
0of 150
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
3

0% full

Mon 22:00Wed 20:00players each hour · 48 hours · UTC

Rank

#4,417

top 20% · #1564 in EU

7-day average

0

peak 3

Last wipe

13d ago

biweekly schedule

Next wipe

18h

Thu 29 Oct, 16:48 UTC

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:48 UTC, in 18h. Its biweekly schedule tag · low confidence

14 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8

Coming wipes

  • 18hThu 29 Oct, 16:48 UTC
  • 7d 21hThu 5 Nov, 19:00 UTCFW
  • 14d 18hThu 12 Nov, 16:48 UTC
  • 28d 18hThu 26 Nov, 16:48 UTC
  • 35d 21hThu 3 Dec, 19:00 UTCFW
  • 42d 18hThu 10 Dec, 16:48 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:48 UTC13d ago 7 – running 0
Fri 2 Oct, 01:49 UTC26d ago 4 halved by day 5 13.6 days 0
Thu 17 Sep, 17:03 UTC41d ago 3 halved by day 11 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
    111/ 200
  2. 2
    Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 135 on average
    36/ 100
  3. 3
    Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 31 on average
    26/ 200
  4. 4
    Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average
    23/ 200
  5. 5
    РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 17 on average
    9/ 200
  6. 6
    Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average
    6/ 150

Quick answers

from the figures on this page

About

Is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES online, and how reliable is it?

Right now [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is running. About 17 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES run?

Rust network protocol 2635 and build 168909 is running on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES located?

The EU tag is how [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 192.121.44.94:28016 is where it lives.

Does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES run smoothly?

Across the last 48 hours the average was 25 fps, with a floor of 15. Buildings, deployables and everything else added up to a peak of 70,103 entities. It drew as much as 2,662 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

You'll find [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES on these themed lists at Rust Dashboard: Best Rust community servers, Europe's Rust servers, live and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES mean?

These are the tags [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp150 (Max players): 150 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): In the server browser it sits under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

0 players are playing on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES right now, out of 150 slots. Averaged across the last seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 12:00 UTC, averaging 3 players.

How does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES rank against other Rust servers?

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES holds #4,417 for player hours across seven days, #1,564 in Europe, in the top 20% of all ranked servers.

Wipe days

What does wipe day look like on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

At their busiest, its recent wipes drew 5 players on average. 24 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 8.

What is the wipe schedule on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

Its schedule cannot be confirmed from the record, which holds too few of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES's wipes, so the prediction follows the tag. On Thursday 29 October at 16:48 UTC the next wipe is due. The world it runs now dates from 13 days 5 hours ago. Its tags publish a wipe schedule of every two weeks.

Rules

What are the rules and settings on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

No gather rate appears in the name of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Oxide plugins run on it. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. You need Rust's premium status to get in. VAC is on: that is Valve's anti-cheat.

Which map does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES run?

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES runs a procedural map of size 3,500 with seed 33616747, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

Type client.connect 192.121.44.94:28016 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You need Rust's premium status to get in. You can find it online at https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp150
Max players 150 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^q
Premium You need Rust's premium status to get in.
^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.