Players now
Live- Full
- 18%
- In queue
- 0
- Peak, 48 hours
- 13
- Peak, 7 days
- 25
18% full
Rank
top 4% · #412 in EU
7-day average
peak 25
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 14d 20hThu 12 Nov, 16:39 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 42d 20hThu 10 Dec, 16:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:39 UTC13d ago | 34 | – | running | 5 |
| Thu 1 Oct, 18:45 UTC FW27d ago | 33 | halved by day 8 | 13.9 days | 5 |
| Thu 17 Sep, 16:55 UTC41d ago | 28 | halved by day 10 | 14.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 255/ 300
- 2 62/ 100
- 3 36/ 200
- 4 28/ 200
- 5 5/ 200
- 6 22/ 150
Quick answers
from the figures on this pageServer details
Is [EU/SWE] Playstar - SOLO - LARGE MAP online, and how reliable is it?
Right now [EU/SWE] Playstar - SOLO - LARGE MAP is running. About 13 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [EU/SWE] Playstar - SOLO - LARGE MAP run?
On Linux, [EU/SWE] Playstar - SOLO - LARGE MAP runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is [EU/SWE] Playstar - SOLO - LARGE MAP located?
The EU tag is how [EU/SWE] Playstar - SOLO - LARGE MAP places itself in Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 192.121.44.42:28016.
Does [EU/SWE] Playstar - SOLO - LARGE MAP run smoothly?
The last 48 hours gave an average of 56 server fps, and it never went under 47. Buildings, deployables and everything else added up to a peak of 191,505 entities. At its highest, it took 4,935 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include [EU/SWE] Playstar - SOLO - LARGE MAP?
These Rust Dashboard lists include [EU/SWE] Playstar - SOLO - LARGE MAP: Best Rust community servers, Europe's Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [EU/SWE] Playstar - SOLO - LARGE MAP mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^q (Premium): Joining takes Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugins here; EU (Europe): Europe is where the server browser puts it from [EU/SWE] Playstar - SOLO - LARGE MAP as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [EU/SWE] Playstar - SOLO - LARGE MAP?
[EU/SWE] Playstar - SOLO - LARGE MAP has 9 of its 50 slots filled at the moment. Averaged across the last seven days: 10 players, peaking at 25. The busiest point in the last 48 hours was 21:00 UTC, averaging 12 players.
How does [EU/SWE] Playstar - SOLO - LARGE MAP rank against other Rust servers?
Player hours over seven days put [EU/SWE] Playstar - SOLO - LARGE MAP at #958 overall and #412 in Europe, in the top 4% of all ranked servers.
Wipe days
What does wipe day look like on [EU/SWE] Playstar - SOLO - LARGE MAP?
At their busiest, its recent wipes drew 32 players on average. On the latest wipe, 28 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 9 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on [EU/SWE] Playstar - SOLO - LARGE MAP?
The wipe rhythm on [EU/SWE] Playstar - SOLO - LARGE MAP is every 4 weeks on Thursday at 16:39 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 13 days 3 hours ago. The tags carry a wipe schedule of once every two weeks.
Map and rules
What are the rules and settings on [EU/SWE] Playstar - SOLO - LARGE MAP?
The name of [EU/SWE] Playstar - SOLO - LARGE MAP gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Oxide plugins are loaded. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. Joining takes Rust's premium status. VAC is on: that is Valve's anti-cheat.
Which map does [EU/SWE] Playstar - SOLO - LARGE MAP run?
A procedural map of size 5,000 with seed 3587689 is what [EU/SWE] Playstar - SOLO - LARGE MAP runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join [EU/SWE] Playstar - SOLO - LARGE MAP?
Type client.connect 192.121.44.42:28016 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. Joining takes Rust's premium status. You can find it online at https://discord.com/invite/gxJm7Pv.
