Rust Dashboard79,944 playing

[EU/SWE] Playstar - SOLO - X2

Online EU 192.121.44.108:28016 checked 10m ago

2x biweekly wipes moddedoxidepremium

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
4

0% full

Mon 21:00Wed 19:00players each hour · 48 hours · UTC

Rank

#3,990

top 18% · #1455 in EU

7-day average

1

peak 4

Last wipe

13d ago

biweekly schedule

Next wipe

7d 22h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 9

Coming wipes

  • 7d 22hThu 5 Nov, 19:00 UTCFW
  • 14d 20hThu 12 Nov, 16:43 UTC
  • 35d 22hThu 3 Dec, 19:00 UTCFW
  • 42d 20hThu 10 Dec, 16:43 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:43 UTC13d ago 6 – running 0
Thu 1 Oct, 18:53 UTC FW27d ago 2 held half 13.9 days 0
Thu 17 Sep, 16:48 UTC41d ago 4 halved by day 9 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1
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    47/ 100
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Quick answers

from the figures on this page

About

Is [EU/SWE] Playstar - SOLO - X2 online, and how reliable is it?

Right now [EU/SWE] Playstar - SOLO - X2 is running. About 13 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [EU/SWE] Playstar - SOLO - X2 run?

Rust network protocol 2635 and build 168909 is running on [EU/SWE] Playstar - SOLO - X2, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is [EU/SWE] Playstar - SOLO - X2 located?

[EU/SWE] Playstar - SOLO - X2 lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 192.121.44.108:28016.

Does [EU/SWE] Playstar - SOLO - X2 run smoothly?

The last 48 hours gave an average of 58 server fps, and it never went under 47. The world held as many as 100,563 entities, counting buildings, deployables and all the rest. At its highest, it took 3,554 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include [EU/SWE] Playstar - SOLO - X2?

These Rust Dashboard lists include [EU/SWE] Playstar - SOLO - X2: 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on [EU/SWE] Playstar - SOLO - X2 mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^q (Premium): Joining takes Rust's premium status; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it sits under Europe from [EU/SWE] Playstar - SOLO - X2 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [EU/SWE] Playstar - SOLO - X2?

[EU/SWE] Playstar - SOLO - X2 has 0 of its 50 slots filled at the moment. Averaged across the last seven days: 1 players, peaking at 4. It was busiest at 22:00 UTC over the last 48 hours, when it averaged 1 players.

How does [EU/SWE] Playstar - SOLO - X2 rank against other Rust servers?

Player hours over seven days put [EU/SWE] Playstar - SOLO - X2 at #3,990 overall and #1,455 in Europe, in the top 18% of all ranked servers.

Reset times

What does wipe day look like on [EU/SWE] Playstar - SOLO - X2?

The average busiest point of its recent wipes was 4 players. 42 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 9.

What is the wipe schedule on [EU/SWE] Playstar - SOLO - X2?

Wipes on [EU/SWE] Playstar - SOLO - X2 come every 4 weeks on Thursday at 16:43 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 13 days 3 hours ago. The tags carry a wipe schedule of once every two weeks.

Settings

What are the rules and settings on [EU/SWE] Playstar - SOLO - X2?

A gather rate of 2x appears in the name of [EU/SWE] Playstar - SOLO - X2. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Joining takes Rust's premium status. VAC is on: that is Valve's anti-cheat.

Which map does [EU/SWE] Playstar - SOLO - X2 run?

A procedural map of size 4,250 with seed 35599 is what [EU/SWE] Playstar - SOLO - X2 runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join [EU/SWE] Playstar - SOLO - X2?

The console in Rust opens with F1, and client.connect 192.121.44.108:28016 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. Joining takes Rust's premium status. https://discord.com/invite/gxJm7Pv is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^q
Premium Joining takes Rust's premium status.
^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.