Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 3
0% full
Rank
top 21% · #1615 in EU
7-day average
peak 3
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 16:47 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:47 UTC, in 22h. Its weekly schedule tag · low confidence
Coming wipes
- 22hThu 29 Oct, 16:47 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 14d 22hThu 12 Nov, 16:47 UTC
- 21d 22hThu 19 Nov, 16:47 UTC
- 28d 22hThu 26 Nov, 16:47 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 42d 22hThu 10 Dec, 16:47 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:47 UTC13d ago | 2 | – | running | 0 |
| Fri 2 Oct, 01:43 UTC26d ago | 2 | held half | 13.6 days | 0 |
| Thu 17 Sep, 16:49 UTC41d ago | 3 | halved by day 3 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 636/ 675
- 2 59/ 250
- 3 36/ 250
- 4 138/ 200
- 5 73/ 100
- 6 79/ 120
Quick answers
from the figures on this pageServer
Is [EU/SWE] Playstar - TRIO - LARGE online, and how reliable is it?
Right now [EU/SWE] Playstar - TRIO - LARGE is running. Its reported uptime points to a restart roughly 13 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [EU/SWE] Playstar - TRIO - LARGE run?
Rust network protocol 2635 and build 168909 is running on [EU/SWE] Playstar - TRIO - LARGE, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [EU/SWE] Playstar - TRIO - LARGE located?
The EU tag is how [EU/SWE] Playstar - TRIO - LARGE places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 192.121.44.103:28016.
Does [EU/SWE] Playstar - TRIO - LARGE run smoothly?
Server fps averaged 56 over the last 48 hours and never dropped below 51. The world held as many as 146,102 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,351 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [EU/SWE] Playstar - TRIO - LARGE?
You'll find [EU/SWE] Playstar - TRIO - LARGE on these themed lists at Rust Dashboard: Best Rust community servers, Europe's Rust servers, live and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on [EU/SWE] Playstar - TRIO - LARGE mean?
These are the tags [EU/SWE] Playstar - TRIO - LARGE publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Oxide (uMod) provides the plugins here; EU (Europe): The server browser lists it under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is [EU/SWE] Playstar - TRIO - LARGE?
0 players are playing on [EU/SWE] Playstar - TRIO - LARGE right now, out of 100 slots. Over seven days the mean is 0 players and the peak is 3. Across the last 48 hours, the peak came at 06:00 UTC with an average of 1 players.
How does [EU/SWE] Playstar - TRIO - LARGE rank against other Rust servers?
Player hours over seven days put [EU/SWE] Playstar - TRIO - LARGE at #4,620 overall and #1,615 in Europe, in the top 21% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU/SWE] Playstar - TRIO - LARGE?
The average busiest point of its recent wipes was 2 players. 2 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on [EU/SWE] Playstar - TRIO - LARGE?
Its schedule cannot be confirmed from the record, which holds too few of [EU/SWE] Playstar - TRIO - LARGE's wipes, so the prediction follows the tag. Thursday 29 October at 16:47 UTC is when its next wipe falls due. The world it runs now dates from 13 days 1 hours ago. Its tags carry a wipe schedule of once a week.
Settings
What are the rules and settings on [EU/SWE] Playstar - TRIO - LARGE?
You will not find a gather rate in the name of [EU/SWE] Playstar - TRIO - LARGE. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. The plugin count is Oxide. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. You need Rust's premium status to get in. The anti-cheat from Valve, VAC, is active.
Which map does [EU/SWE] Playstar - TRIO - LARGE run?
[EU/SWE] Playstar - TRIO - LARGE runs a procedural map of size 5,000 with seed 469673, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join [EU/SWE] Playstar - TRIO - LARGE?
The console in Rust opens with F1, and client.connect 192.121.44.103:28016 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You need Rust's premium status to get in. https://discord.com/invite/gxJm7Pv is where its website lives.
