Rust Dashboard34,117 playing

[EU/SWE] Playstar - SOLO - HARDCORE

Online EU 192.121.44.102:28016 checked 11m ago

teams off biweekly wipes oxidehardcorepremium

Players now

Live
1of 50
Full
2%
In queue
0
Peak, 48 hours
7
Peak, 7 days
8

2% full

Mon 05:00Wed 03:00players each hour · 48 hours · UTC

Rank

#1,967

top 9% · #760 in EU

7-day average

2

peak 8

Last wipe

12d ago

biweekly schedule

Next wipe

8d 14h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246805:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

Coming wipes

  • 8d 14hThu 5 Nov, 19:00 UTCFW
  • 15d 11hThu 12 Nov, 16:40 UTC
  • 36d 14hThu 3 Dec, 19:00 UTCFW
  • 43d 11hThu 10 Dec, 16:40 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:40 UTC12d ago 7 – running 1
Thu 1 Oct, 22:04 UTC FW26d ago 8 halved by day 5 13.8 days 0
Thu 17 Sep, 16:35 UTC40d ago 5 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1
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    43/ 200
  2. 2
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    14/ 100
  3. 3
    Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 37 on average
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  4. 4
    Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 27 on average
    7/ 200
  5. 5
    РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 22 on average
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  6. 6
    Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 20 on average
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Quick answers

from the figures on this page

Server details

Is [EU/SWE] Playstar - SOLO - HARDCORE online, and how reliable is it?

[EU/SWE] Playstar - SOLO - HARDCORE is up and taking players now. Its reported uptime points to a restart roughly 30 minutes ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [EU/SWE] Playstar - SOLO - HARDCORE run?

Rust network protocol 2635 and build 168909 is running on [EU/SWE] Playstar - SOLO - HARDCORE, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [EU/SWE] Playstar - SOLO - HARDCORE located?

[EU/SWE] Playstar - SOLO - HARDCORE lists Europe as its location, tagged EU. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 192.121.44.102:28016.

Does [EU/SWE] Playstar - SOLO - HARDCORE run smoothly?

Across the last 48 hours the average was 59 fps, with a floor of 55. At its highest the count reached 84,444 entities: buildings, deployables and the rest. At its highest, it took 2,654 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include [EU/SWE] Playstar - SOLO - HARDCORE?

You'll find [EU/SWE] Playstar - SOLO - HARDCORE on these themed lists at Rust Dashboard: Best Rust community servers and Europe's Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [EU/SWE] Playstar - SOLO - HARDCORE mean?

The browser in the game reads gmhardcore (Game mode): Hardcore rules apply: a harsher set; mp50 (Max players): The server has 50 slots; ts0 (Group limit): There are no teams here; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): In the server browser it sits under Europe from [EU/SWE] Playstar - SOLO - HARDCORE as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [EU/SWE] Playstar - SOLO - HARDCORE?

As things stand, 1 players are on [EU/SWE] Playstar - SOLO - HARDCORE, which holds 50 slots. Over seven days the mean is 2 players and the peak is 8. Across the last 48 hours, the peak came at 17:00 UTC with an average of 6 players.

How does [EU/SWE] Playstar - SOLO - HARDCORE rank against other Rust servers?

[EU/SWE] Playstar - SOLO - HARDCORE holds #1,967 for player hours across seven days, #760 in Europe, in the top 9% of all ranked servers.

Reset times

What does wipe day look like on [EU/SWE] Playstar - SOLO - HARDCORE?

At their busiest, its recent wipes drew 7 players on average. 20 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. By day 5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on [EU/SWE] Playstar - SOLO - HARDCORE?

every 4 weeks on Thursday at 16:40 UTC, [EU/SWE] Playstar - SOLO - HARDCORE wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 12 days 12 hours ago. The tags carry a wipe schedule of once every two weeks.

Rules

What are the rules and settings on [EU/SWE] Playstar - SOLO - HARDCORE?

You will not find a gather rate in the name of [EU/SWE] Playstar - SOLO - HARDCORE. No group limit is published. It runs hardcore, Facepunch's hardest mode. You can fight other players and raid their bases. You will find it under Community in the server browser. The plugin count is Oxide. Rust's premium status is required to join. The anti-cheat from Valve, VAC, is active.

Which map does [EU/SWE] Playstar - SOLO - HARDCORE run?

The game generates the procedural map on [EU/SWE] Playstar - SOLO - HARDCORE, size 3,600.

Join

How do I join [EU/SWE] Playstar - SOLO - HARDCORE?

Type client.connect 192.121.44.102:28016 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. Rust's premium status is required to join. https://discord.com/invite/gxJm7Pv is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmhardcore,cs168909,^q,ts0,^o

Game

gmhardcore
Game mode Hardcore rules apply: a harsher set.
mp50
Max players The server has 50 slots.
ts0
Group limit There are no teams here.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.