Rust Dashboard53,885 playing

Test server

Online 191.44.68.101:40121 checked 10m ago

vanillamoddedoxide

Players now

Live
1of 100
Full
1%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

1% full

Wed 20:00Thu 08:00players each hour · 48 hours · UTC

Rank

#9,350

top 42%

7-day average

0

peak 1

Last wipe

14h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75120:0022:0001:0003:0006:0008:00

Hourly average and peak, UTC.

Server performance

02040608020:0022:0001:0003:0006:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:59 UTC14h ago – – running 0
Fri 23 Oct, 17:11 UTC5d ago 0 – 5.1 days 0
Tue 20 Oct, 14:16 UTC8d ago 2 held half 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    129/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    127/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    187/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    75/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    9/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    18/ 1000

Quick answers

from the figures on this page

Server details

Is Test server online, and how reliable is it?

Players can join Test server: it is online. The uptime it reports puts its last restart about 7 hours ago. It was online 35% of the last 7 full days, which is 58 of 168 hours. Our records for it start on 20 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Test server run?

Test server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Test server located?

No region is published by Test server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 191.44.68.101:40121.

Does Test server run smoothly?

The last 48 hours gave an average of 51 server fps, and it never went under 39. The world held as many as 63,882 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,575 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Test server?

You'll find Test server on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Test server mean?

The game's server browser reads these tags from Test server: gmvanilla (Game mode): This server plays vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; rustmaps (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Test server?

Test server has 1 of its 100 slots filled at the moment. Over seven days the mean is 0 players and the peak is 1. It was busiest at 20:00 UTC over the last 48 hours, when it averaged 1 players.

How does Test server rank against other Rust servers?

Ranked #9,350 on the last seven days of player hours, Test server is in the top 42% of all ranked servers.

Reset times

What does wipe day look like on Test server?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Test server?

There is no next wipe to predict: Test server wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 hours ago the current world was made.

Settings

What are the rules and settings on Test server?

You will not find a gather rate in the name of Test server. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.

Which map does Test server run?

Custom is the map on Test server, size 3,500, and because the file is published you can download it here.

Connect

How do I join Test server?

The console in Rust opens with F1, and client.connect 191.44.68.101:40121 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://verisunucu.net.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This server plays vanilla survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Other

rustmaps
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.