Rust Dashboard32,059 playing

ZONE | LOCAL TEST

Offline 191.217.251.216:28015 checked 3d ago

Players now

1of 5
Full
20%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

20% full

Rank

#11,529

top 52%

7-day average

1

peak 1

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
    151/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    137/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    14/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
    21/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    16/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    57/ 200

Quick answers

from the figures on this page

Server details

Is ZONE | LOCAL TEST online, and how reliable is it?

ZONE | LOCAL TEST is not online right now, and 3 days 11 hours have passed since we last saw it. Over the last 3 full days, 0 of 72 hours were online: 0%. Rust Dashboard logged it for the first time on 25 October 2026.

Which version of Rust does ZONE | LOCAL TEST run?

ZONE | LOCAL TEST runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is ZONE | LOCAL TEST located?

No region is published by ZONE | LOCAL TEST. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 191.217.251.216:28015.

Tags

Which Rust Dashboard lists and filters include ZONE | LOCAL TEST?

These Rust Dashboard lists include ZONE | LOCAL TEST: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on ZONE | LOCAL TEST mean?

These are the tags ZONE | LOCAL TEST publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is ZONE | LOCAL TEST?

At the moment ZONE | LOCAL TEST is offline; it last showed 3 days 11 hours ago. Over seven days the mean is 1 players and the peak is 1.

How does ZONE | LOCAL TEST rank against other Rust servers?

Player hours over seven days put ZONE | LOCAL TEST at #11,529, in the top 52% of all ranked servers.

Reset times

What is the wipe schedule on ZONE | LOCAL TEST?

The record holds too few of ZONE | LOCAL TEST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 3 days 12 hours ago.

Map and rules

What are the rules and settings on ZONE | LOCAL TEST?

No gather rate appears in the name of ZONE | LOCAL TEST. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does ZONE | LOCAL TEST run?

The map is procedural and the game generates it on ZONE | LOCAL TEST.

How to join

How do I join ZONE | LOCAL TEST?

The console in Rust opens with F1, and client.connect 191.217.251.216:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.