Rust Dashboard97,045 playing

Local_Test

Offline 190.114.39.185:28015 checked 41d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,420

no region published

7-day average

0

peak –

Last wipe

41d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    427/ 500
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    460/ 475
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
    983/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    64/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    989/ 1000
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
    29/ 250

Quick answers

from the figures on this page

Server details

Is Local_Test online, and how reliable is it?

The server is down at the moment. Its last sighting was 41 days 12 hours ago: Local_Test. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 18 September 2026.

Which version of Rust does Local_Test run?

Local_Test runs Rust network protocol 2633 and build 164530, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Local_Test located?

There is no region on Local_Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 190.114.39.185:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include Local_Test?

You'll find Local_Test on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local_Test mean?

The game's server browser reads these tags from Local_Test: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Local_Test?

At the moment Local_Test is offline; it last showed 41 days 12 hours ago.

How does Local_Test rank against other Rust servers?

Player hours over seven days put Local_Test at #15,420, in the top – of all ranked servers.

Wipe days

What is the wipe schedule on Local_Test?

Local_Test has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 41 days 13 hours ago.

Settings

What are the rules and settings on Local_Test?

The name of Local_Test gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. VAC is off: that is Valve's anti-cheat.

Which map does Local_Test run?

The game generates the map on Local_Test, which is procedural.

Join

How do I join Local_Test?

The console in Rust opens with F1, and client.connect 190.114.39.185:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.