Rust Dashboard46,030 playing

Building

Online SA 190.102.40.72:25713 checked 10m ago

biweekly wipes vanillamoddedcarbon

Players now

Live
0of 2
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 09:00Thu 07:00players each hour · 48 hours · UTC

Rank

#15,338

top 69% · #203 in SA

7-day average

0

peak –

Last wipe

27d ago

biweekly schedule

Next wipe

22h

Fri 30 Oct, 07:09 UTC

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 07:09 UTC, in 22h. Its biweekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 22hFri 30 Oct, 07:09 UTC
  • 7d 10hThu 5 Nov, 19:00 UTCFW
  • 14d 22hFri 13 Nov, 07:09 UTC
  • 28d 22hFri 27 Nov, 07:09 UTC
  • 35d 10hThu 3 Dec, 19:00 UTCFW
  • 42d 22hFri 11 Dec, 07:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:09 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [LATAM] LUNARUST BUILD | CreativoSA · groups of 8+ · 6 on average
    0/ 36
  2. 2 0/ 50
  3. 3
    可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average
    4/ 100
  4. 4
    半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖EA · groups of 8+ · biweekly · 1 on average
    1/ 100
  5. 5 58/ 999
  6. 6 34/ 999

Quick answers

from the figures on this page

Server

Is Building online, and how reliable is it?

Right now Building is running. About 22 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 23 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Building run?

Building runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Building located?

In South America, Building lists itself with the SA tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 190.102.40.72:25713.

Does Building run smoothly?

Server fps averaged 60 over the last 48 hours and never dropped below 59. Buildings, deployables and everything else added up to a peak of 30,925 entities. Memory use peaked at 1,967 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include Building?

These Rust Dashboard lists include Building: Rust build and creative servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Building mean?

The game's server browser reads these tags from Building: gmvanilla (Game mode): Vanilla survival is what runs here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon; SA (South America): In the server browser it sits under South America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Building?

Building has 0 of its 2 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does Building rank against other Rust servers?

Player hours over seven days put Building at #15,338 overall and #203 in South America, in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on Building?

At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Building?

Its schedule cannot be confirmed from the record, which holds too few of Building's wipes, so the prediction follows the tag. On Friday 30 October at 07:09 UTC the next wipe is due. The world now in play was generated 27 days 1 hours ago. Its tags publish a wipe schedule of every two weeks.

Map and rules

What are the rules and settings on Building?

The name of Building gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Which map does Building run?

A procedural map of size 2,500 with seed 1 is what Building runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join Building?

The console in Rust opens with F1, and client.connect 190.102.40.72:25713 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://reishosting.com.br/.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^z,^y,^b,^v,SA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp2
Max players The server has 2 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.