Rust Dashboard81,723 playing

My Server Name

Offline 188.254.126.124:28015 checked 29d ago

Players now

1of 500
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#14,469

top 61%

7-day average

0

peak –

Last wipe

29d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
43%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:52 UTC29d ago 1 – running 1
Sun 27 Sep, 16:07 UTC31d ago 1 held half 2.1 days 0
Fri 25 Sep, 11:54 UTC34d ago 1 – 2.2 days 0
Thu 24 Sep, 13:35 UTC35d ago 1 – 0.9 days 0
Wed 23 Sep, 18:51 UTC35d ago 1 – 0.8 days 1
Wed 23 Sep, 11:40 UTC36d ago 1 – 0.3 days 1
Tue 22 Sep, 12:06 UTC37d ago 1 – 1 days 1
Mon 21 Sep, 11:59 UTC38d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    509/ 575
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    443/ 475
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
    0/ 250
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    65/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
    0/ 250
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
    26/ 250

Quick answers

from the figures on this page

About

Is My Server Name online, and how reliable is it?

My Server Name is not online right now, and 29 days 19 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 20 September 2026, when Rust Dashboard first saw it.

Which version of Rust does My Server Name run?

Rust network protocol 2633 and build 165217 is running on My Server Name, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is My Server Name located?

There is no region on My Server Name. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 188.254.126.124:28015.

Lists

Which Rust Dashboard lists and filters include My Server Name?

The Rust Dashboard lists that carry My Server Name are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Server Name mean?

These are the tags My Server Name publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is My Server Name?

The last sighting of My Server Name was 29 days 19 hours ago; it is offline right now.

How does My Server Name rank against other Rust servers?

Ranked #14,469 on the last seven days of player hours, My Server Name is in the top 61% of all ranked servers.

Reset times

What does wipe day look like on My Server Name?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on My Server Name?

No next wipe can be predicted for My Server Name, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 29 days 20 hours ago.

Rules

What are the rules and settings on My Server Name?

The name of My Server Name gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does My Server Name run?

The map is procedural and the game generates it on My Server Name.

Join

How do I join My Server Name?

Type client.connect 188.254.126.124:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp500
Max players It holds 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.