ServerName
Offline 188.241.156.28:28015 checked 36d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 67%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 178/ 500
- 2 126/ 100
- 3 186/ 225
- 4 88/ 700
- 5 335/ 200
- 6 229/ 700
Quick answers
from the figures on this pageAbout
Is ServerName online, and how reliable is it?
ServerName is not online right now, and 36 days 20 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 22 September 2026, when Rust Dashboard first saw it.
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 163794 is running on ServerName, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is ServerName located?
No region tag comes from ServerName. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 188.241.156.28:28015.
Lists
Which Rust Dashboard lists and filters include ServerName?
You'll find ServerName on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServerName mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from ServerName as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is ServerName?
At the moment ServerName is offline; it last showed 36 days 20 hours ago.
How does ServerName rank against other Rust servers?
Player hours over seven days put ServerName at #15,464, in the top 67% of all ranked servers.
Wipe schedule
What is the wipe schedule on ServerName?
ServerName has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 43 days 22 hours ago.
Rules
What are the rules and settings on ServerName?
The name of ServerName gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does ServerName run?
The game generates the map on ServerName, which is procedural.
Join
How do I join ServerName?
The console in Rust opens with F1, and client.connect 188.241.156.28:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.