testserver
Offline 188.236.103.138:28015 checked 14d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 60%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 156/ 250
- 2 85/ 160
- 3 4/ 200
- 4 1/ 100
- 5 0/ 200
- 6 0/ 50
Quick answers
from the figures on this pageAbout
Is testserver online, and how reliable is it?
The server is down at the moment. Its last sighting was 14 days 9 hours ago: testserver. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 15 October 2026, when Rust Dashboard first saw it.
Which version of Rust does testserver run?
Rust network protocol 2634 and build 167058 is running on testserver, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is testserver located?
No region tag comes from testserver. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 188.236.103.138:28015.
Tags
Which Rust Dashboard lists and filters include testserver?
You'll find testserver on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on testserver mean?
These are the tags testserver publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts5 (Group limit): 5 is the most you can have per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is testserver?
At the moment testserver is offline; it last showed 14 days 9 hours ago.
How does testserver rank against other Rust servers?
Player hours over seven days put testserver at #12,911, in the top 60% of all ranked servers.
Wipe schedule
What is the wipe schedule on testserver?
Too few wipes are on record for testserver to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 21 days 23 hours ago.
Rules
What are the rules and settings on testserver?
The name of testserver gives no gather rate. 5 players is the most a group can take. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does testserver run?
The game generates the map on testserver, which is procedural.
Join
How do I join testserver?
The console in Rust opens with F1, and client.connect 188.236.103.138:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.