Rust Dashboard102,314 playing

[DEV] Blackout Monument Event Testserver

Offline 188.194.48.109:28015 checked 4d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

0% full

Rank

#11,874

top 53%

7-day average

0

peak 1

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    149/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    127/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    193/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    96/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
    225/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
    345/ 350

Quick answers

from the figures on this page

About

Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?

The server is down at the moment. Its last sighting was 4 days 3 hours ago: [DEV] Blackout Monument Event Testserver. Over the last 7 full days, 31 of 168 hours were online: 18%. Our records for it start on 20 October 2026, when Rust Dashboard first saw it.

Which version of Rust does [DEV] Blackout Monument Event Testserver run?

On Windows, [DEV] Blackout Monument Event Testserver runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is [DEV] Blackout Monument Event Testserver located?

No region is published by [DEV] Blackout Monument Event Testserver. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 188.194.48.109:28015.

Lists

Which Rust Dashboard lists and filters include [DEV] Blackout Monument Event Testserver?

These Rust Dashboard lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [DEV] Blackout Monument Event Testserver mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon from [DEV] Blackout Monument Event Testserver as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is [DEV] Blackout Monument Event Testserver?

The last sighting of [DEV] Blackout Monument Event Testserver was 4 days 3 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 1 at the highest.

How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?

Player hours over seven days put [DEV] Blackout Monument Event Testserver at #11,874, in the top 53% of all ranked servers.

Reset times

What is the wipe schedule on [DEV] Blackout Monument Event Testserver?

The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 8 days 19 hours ago the current world was made.

Settings

What are the rules and settings on [DEV] Blackout Monument Event Testserver?

The name of [DEV] Blackout Monument Event Testserver gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is not active.

Which map does [DEV] Blackout Monument Event Testserver run?

The game generates the map on [DEV] Blackout Monument Event Testserver, which is procedural.

How to join

How do I join [DEV] Blackout Monument Event Testserver?

Type client.connect 188.194.48.109:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.