Rust Dashboard71,129 playing

TEST

Offline 188.191.42.1:28015 checked 28d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,036

top 69%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:49 UTC FW28d ago 0 – running 0
Thu 1 Oct, 09:15 UTC28d ago 1 – 0.5 days 0
Sat 26 Sep, 08:30 UTC33d ago 1 – 5 days 1
Fri 25 Sep, 07:55 UTC34d ago 1 – 1 days 1
Wed 23 Sep, 20:24 UTC36d ago 1 – 1.5 days 0
Tue 22 Sep, 11:54 UTC37d ago 1 – 1.4 days 1
Mon 21 Sep, 05:54 UTC38d ago 1 – 1.2 days 1
Sun 20 Sep, 10:10 UTC39d ago 1 – 0.8 days 1
Fri 18 Sep, 01:21 UTC41d ago 1 held half 2.4 days 1
Mon 14 Sep, 12:58 UTC45d ago 1 held half 3.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
    140/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    173/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    535/ 675
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    29/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    619/ 775
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    523/ 625

Quick answers

from the figures on this page

About

Is TEST online, and how reliable is it?

TEST is not online right now, and 28 days 2 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does TEST run?

Rust network protocol 2633 and build 163207 is running on TEST, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TEST located?

No region is published by TEST. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 188.191.42.1:28015.

Tags, lists

Which Rust Dashboard lists and filters include TEST?

You'll find TEST on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TEST mean?

The game's server browser reads these tags from TEST: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163207 (Build): This one runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is TEST?

At the moment TEST is offline; it last showed 28 days 2 hours ago.

How does TEST rank against other Rust servers?

Player hours over seven days put TEST at #16,036, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on TEST?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on TEST?

No next wipe can be predicted for TEST, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 28 days 2 hours ago.

Rules

What are the rules and settings on TEST?

You will not find a gather rate in the name of TEST. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does TEST run?

A procedural map is what TEST runs, generated by the game.

Join

How do I join TEST?

The console in Rust opens with F1, and client.connect 188.191.42.1:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs163207
Build This one runs game build 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.