first_server
Offline 188.162.65.185:28015 checked 1d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 46%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 618/ 700
- 2 41/ 250
- 3 78/ 250
- 4 323/ 400
- 5 146/ 200
- 6 138/ 225
Quick answers
from the figures on this pageServer
Is first_server online, and how reliable is it?
first_server is not online right now, and 26 hours have passed since we last saw it. The first time Rust Dashboard recorded it was 26 October 2026.
Which version of Rust does first_server run?
first_server runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is first_server located?
No region tag comes from first_server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 188.162.65.185:28015.
Tags, lists
Which Rust Dashboard lists and filters include first_server?
The Rust Dashboard lists that carry first_server are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
These are the tags first_server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is first_server?
The last sighting of first_server was 26 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1. Across the last 48 hours, the peak came at 10:00 UTC with an average of 1 players.
How does first_server rank against other Rust servers?
Player hours over seven days put first_server at #10,246, in the top 46% of all ranked servers.
Reset times
What is the wipe schedule on first_server?
first_server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 14 days 12 hours ago the current world was made.
Rules
What are the rules and settings on first_server?
The name of first_server gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. Valve's VAC anti-cheat does not run here.
Which map does first_server run?
The game generates the map on first_server, which is procedural.
Join
How do I join first_server?
The console in Rust opens with F1, and client.connect 188.162.65.185:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.