Rust Dashboard45,747 playing

Toyohara2

Offline 188.113.132.39:28015 checked 27d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,959

top 70%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:16 UTC28d ago 1 – running 0
Thu 1 Oct, 09:08 UTC28d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
    46/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
    75/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    242/ 300
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    11/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    294/ 375
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
    256/ 300

Quick answers

from the figures on this page

Server details

Is Toyohara2 online, and how reliable is it?

Toyohara2 is not online right now, and 27 days 4 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 1 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Toyohara2 run?

Rust network protocol 2634 and build 166652 is running on Toyohara2, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Toyohara2 located?

No region tag comes from Toyohara2. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 188.113.132.39:28015.

Tags, lists

Which Rust Dashboard lists and filters include Toyohara2?

The Rust Dashboard lists that carry Toyohara2 are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Toyohara2 mean?

These are the tags Toyohara2 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Toyohara2?

At the moment Toyohara2 is offline; it last showed 27 days 4 hours ago.

How does Toyohara2 rank against other Rust servers?

Player hours over seven days put Toyohara2 at #15,959, in the top 70% of all ranked servers.

Wipe schedule

What does wipe day look like on Toyohara2?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Toyohara2?

Toyohara2 has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 28 days ago.

Rules

What are the rules and settings on Toyohara2?

You will not find a gather rate in the name of Toyohara2. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Toyohara2 run?

The game generates the map on Toyohara2, which is procedural.

How to join

How do I join Toyohara2?

Type client.connect 188.113.132.39:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build This one runs game build 166652.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.