TESTE_HOST
Offline 187.36.154.128:28015 checked 14d ago
Players now
- Full
- 50%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
50% full
Rank
top 60%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageAbout
Is TESTE_HOST online, and how reliable is it?
TESTE_HOST is not online right now, and 14 days 19 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 13 October 2026, when Rust Dashboard first saw it.
Which version of Rust does TESTE_HOST run?
TESTE_HOST runs Rust network protocol 2634 and build 167398, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is TESTE_HOST located?
No region is published by TESTE_HOST. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 187.36.154.128:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include TESTE_HOST?
You'll find TESTE_HOST on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TESTE_HOST mean?
These are the tags TESTE_HOST publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is TESTE_HOST?
The last sighting of TESTE_HOST was 14 days 19 hours ago; it is offline right now.
How does TESTE_HOST rank against other Rust servers?
Ranked #13,060 on the last seven days of player hours, TESTE_HOST is in the top 60% of all ranked servers.
Reset times
What is the wipe schedule on TESTE_HOST?
Too few wipes are on record for TESTE_HOST to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 17 days 14 hours ago.
Settings
What are the rules and settings on TESTE_HOST?
No gather rate appears in the name of TESTE_HOST. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does TESTE_HOST run?
The game generates the map on TESTE_HOST, which is procedural.
Join
How do I join TESTE_HOST?
The console in Rust opens with F1, and client.connect 187.36.154.128:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.