Rust Dashboard84,577 playing

DarkStyle's Carbon Test Server

Offline 187.190.39.34:28505 checked 27d ago

moddedcarbon

Players now

1of 50
Full
2%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

2% full

Rank

#13,832

top 61%

7-day average

0

peak –

Last wipe

29d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 8

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:35 UTC29d ago 1 – running 0
Mon 28 Sep, 08:51 UTC31d ago 1 held half 2.4 days 1
Sat 19 Sep, 07:40 UTC40d ago 1 halved by day 8 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
    98/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
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  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
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  6. 6
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Quick answers

from the figures on this page

Server details

Is DarkStyle's Carbon Test Server online, and how reliable is it?

We last saw DarkStyle's Carbon Test Server 27 days 1 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 14 September 2026.

Which version of Rust does DarkStyle's Carbon Test Server run?

DarkStyle's Carbon Test Server runs Rust network protocol 2634 and build 166586, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is DarkStyle's Carbon Test Server located?

There is no region on DarkStyle's Carbon Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 187.190.39.34:28505.

Tags

Which Rust Dashboard lists and filters include DarkStyle's Carbon Test Server?

These Rust Dashboard lists include DarkStyle's Carbon Test Server: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on DarkStyle's Carbon Test Server mean?

These are the tags DarkStyle's Carbon Test Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is DarkStyle's Carbon Test Server?

At the moment DarkStyle's Carbon Test Server is offline; it last showed 27 days 1 hours ago.

How does DarkStyle's Carbon Test Server rank against other Rust servers?

Player hours over seven days put DarkStyle's Carbon Test Server at #13,832, in the top 61% of all ranked servers.

Wipe days

What does wipe day look like on DarkStyle's Carbon Test Server?

The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. In the other cases it dropped below half by day 8.

What is the wipe schedule on DarkStyle's Carbon Test Server?

There is no next wipe to predict: DarkStyle's Carbon Test Server wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 29 days 4 hours ago.

Rules

What are the rules and settings on DarkStyle's Carbon Test Server?

No gather rate appears in the name of DarkStyle's Carbon Test Server. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does DarkStyle's Carbon Test Server run?

The map is procedural and the game generates it on DarkStyle's Carbon Test Server.

How to join

How do I join DarkStyle's Carbon Test Server?

Type client.connect 187.190.39.34:28505 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players 50 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166586
Build Build 166586 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.