Rust Dashboard101,584 playing

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.155.182:28615 checked 11d ago

moddedcarbonpve

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,275

top 70%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:27 UTC26d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    22/ 200
  2. 2
    CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average
    6/ 50
  3. 3
    CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average
    6/ 30
  4. 4
    BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
    4/ 200
  5. 5
    BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
    0/ 200
  6. 6
    CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average
    2/ 30

Quick answers

from the figures on this page

Server details

Is Builder's Paradise - DEV-3 (rust-c) online, and how reliable is it?

We last saw Builder's Paradise - DEV-3 (rust-c) 11 days 4 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 14 October 2026.

Which version of Rust does Builder's Paradise - DEV-3 (rust-c) run?

On Windows, Builder's Paradise - DEV-3 (rust-c) runs Rust network protocol 2634 and build 166652. Joining needs the same protocol on your side, and Steam handles that update.

Where is Builder's Paradise - DEV-3 (rust-c) located?

There is no region on Builder's Paradise - DEV-3 (rust-c). The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 187.15.155.182:28615.

Tags

Which Rust Dashboard lists and filters include Builder's Paradise - DEV-3 (rust-c)?

You'll find Builder's Paradise - DEV-3 (rust-c) on these themed lists at Rust Dashboard: Rust build and creative servers, Creative Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?

The game's server browser reads these tags from Builder's Paradise - DEV-3 (rust-c): gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^p (PvE): There is no player fighting: the world provides the danger; ^c (Creative): No gathering here; it is sandbox building, and you build what you want; ^k (Build server): Design and practise bases here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Builder's Paradise - DEV-3 (rust-c)?

At the moment Builder's Paradise - DEV-3 (rust-c) is offline; it last showed 11 days 4 hours ago.

How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?

Ranked #15,275 on the last seven days of player hours, Builder's Paradise - DEV-3 (rust-c) is in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on Builder's Paradise - DEV-3 (rust-c)?

The record holds too few of Builder's Paradise - DEV-3 (rust-c)'s wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 27 days 23 hours ago the current world was made.

Settings

What are the rules and settings on Builder's Paradise - DEV-3 (rust-c)?

No gather rate appears in the name of Builder's Paradise - DEV-3 (rust-c). 8 players per group is the game's default, and that is the cap here. It runs build & creative, no gathering, just sandbox building. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

Connect

How do I join Builder's Paradise - DEV-3 (rust-c)?

The console in Rust opens with F1, and client.connect 187.15.155.182:28615 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build This one runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.
^c
Creative No gathering here; it is sandbox building, and you build what you want.
^k
Build server Design and practise bases here.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.