Rust Dashboard104,335 playing

Aussie PvE | Modded | AU/OCE

Offline 187.14.93.92:28115 checked 27d ago

moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,019

top 69%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

6d 23h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 23hThu 5 Nov, 19:00 UTCFW
  • 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:25 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    vanilla +OC · groups of 16+ · monthly · 1 on average
    0/ 75
  2. 2
    Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average
    71/ 250
  3. 3
    Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average
    12/ 100
  4. 4
    Rustopia.gg - AU MainOC · groups of 12+ · weekly · 48 on average
    30/ 150
  5. 5
    Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 36 on average
    47/ 100
  6. 6
    Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 29 on average
    31/ 200

Quick answers

from the figures on this page

Server details

Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?

Aussie PvE | Modded | AU/OCE is not online right now, and 27 days 21 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 30 September 2026.

Which version of Rust does Aussie PvE | Modded | AU/OCE run?

On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2634 and build 166494. Joining needs the same protocol on your side, and Steam handles that update.

Where is Aussie PvE | Modded | AU/OCE located?

The name of Aussie PvE | Modded | AU/OCE points to Oceania, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 187.14.93.92:28115.

Tags, lists

Which Rust Dashboard lists and filters include Aussie PvE | Modded | AU/OCE?

These Rust Dashboard lists include Aussie PvE | Modded | AU/OCE: Rust servers in Oceania and Modded Rust servers, live now. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Aussie PvE | Modded | AU/OCE mean?

The game's server browser reads these tags from Aussie PvE | Modded | AU/OCE: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Aussie PvE | Modded | AU/OCE?

The last sighting of Aussie PvE | Modded | AU/OCE was 27 days 21 hours ago; it is offline right now.

How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?

Ranked #16,019 on the last seven days of player hours, Aussie PvE | Modded | AU/OCE is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on Aussie PvE | Modded | AU/OCE?

Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Aussie PvE | Modded | AU/OCE?

The only wipe on Aussie PvE | Modded | AU/OCE is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 22 hours ago.

Rules

What are the rules and settings on Aussie PvE | Modded | AU/OCE?

No gather rate appears in the name of Aussie PvE | Modded | AU/OCE. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Aussie PvE | Modded | AU/OCE run?

A procedural map is what Aussie PvE | Modded | AU/OCE runs, generated by the game.

How to join

How do I join Aussie PvE | Modded | AU/OCE?

The console in Rust opens with F1, and client.connect 187.14.93.92:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.