test - Procedural
Offline 186.208.153.100:28015 checked 14d ago
Players now
- Full
- 50%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
50% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:40 UTC15d ago | 1 | – | running | 1 |
| Wed 14 Oct, 06:41 UTC15d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 141/ 500
- 2 133/ 100
- 3 199/ 225
- 4 87/ 700
- 5 228/ 700
- 6 347/ 350
Quick answers
from the figures on this pageServer details
Is test - Procedural online, and how reliable is it?
The server is down at the moment. Its last sighting was 14 days 21 hours ago: test - Procedural. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 12 October 2026.
Which version of Rust does test - Procedural run?
Rust network protocol 2634 and build 167781 is running on test - Procedural, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is test - Procedural located?
No region is published by test - Procedural. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 186.208.153.100:28015.
Tags
Which Rust Dashboard lists and filters include test - Procedural?
You'll find test - Procedural on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test - Procedural mean?
These are the tags test - Procedural publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is test - Procedural?
The last sighting of test - Procedural was 14 days 21 hours ago; it is offline right now.
How does test - Procedural rank against other Rust servers?
Player hours over seven days put test - Procedural at #14,840, in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on test - Procedural?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on test - Procedural?
Too few wipes are on record for test - Procedural to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 15 days ago the current world was made.
Rules
What are the rules and settings on test - Procedural?
No gather rate appears in the name of test - Procedural. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is off: that is Valve's anti-cheat.
Which map does test - Procedural run?
The map is procedural and the game generates it on test - Procedural.
Join
How do I join test - Procedural?
Type client.connect 186.208.153.100:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.