Rust Dashboard46,298 playing

test - Procedural

Offline 186.208.152.67:28015 checked 14d ago

moddedoxide

Players now

1of 2
Full
50%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

50% full

Rank

#13,860

top 64%

7-day average

0

peak –

Last wipe

14d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    36/ 500
  2. 2
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    124/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    46/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    37/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    7/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    5/ 1000

Quick answers

from the figures on this page

Server details

Is test - Procedural online, and how reliable is it?

The server is down at the moment. Its last sighting was 14 days 3 hours ago: test - Procedural. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 14 October 2026, when Rust Dashboard first saw it.

Which version of Rust does test - Procedural run?

test - Procedural runs Rust network protocol 2634 and build 167781, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is test - Procedural located?

No region tag comes from test - Procedural. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 186.208.152.67:28015.

Tags, lists

Which Rust Dashboard lists and filters include test - Procedural?

The Rust Dashboard lists that carry test - Procedural are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on test - Procedural mean?

These are the tags test - Procedural publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is test - Procedural?

At the moment test - Procedural is offline; it last showed 14 days 3 hours ago.

How does test - Procedural rank against other Rust servers?

Player hours over seven days put test - Procedural at #13,860, in the top 64% of all ranked servers.

Wipe days

What is the wipe schedule on test - Procedural?

Too few wipes are on record for test - Procedural to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 14 days 6 hours ago the current world was made.

Map and rules

What are the rules and settings on test - Procedural?

You will not find a gather rate in the name of test - Procedural. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is not active.

Which map does test - Procedural run?

A procedural map is what test - Procedural runs, generated by the game.

Connect

How do I join test - Procedural?

Type client.connect 186.208.152.67:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp2
Max players It holds 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build This one runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.