SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED
Offline 186.12.202.7:28015 checked 1d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 106/ 500
- 2 127/ 100
- 3 123/ 225
- 4 93/ 700
- 5 25/ 200
- 6 26/ 1000
Quick answers
from the figures on this pageServer
Is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED online, and how reliable is it?
The server is down at the moment. Its last sighting was 24 hours ago: SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. The uptime it reports puts its last restart about 15 days 5 hours ago. The last 7 full days show 98% uptime, with 165 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run?
On Linux, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs Rust network protocol 2632 and build 161125. Joining needs the same protocol on your side, and Steam handles that update.
Where is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED located?
There is no region on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 186.12.202.7:28015.
Does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run smoothly?
Across the last 48 hours the average was 195 fps, with a floor of 105. Buildings, deployables and everything else added up to a peak of 49,992 entities. At its highest, it took 5,768 MB of memory. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The Rust Dashboard lists that carry SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED mean?
These are the tags SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): The game protocol is 2632; your build has to match it to join; cs161125 (Build): The game build is 161125; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The last sighting of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED was 24 hours ago; it is offline right now. The mean over seven days is 0 players.
How does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED rank against other Rust servers?
Player hours over seven days put SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED at #15,348, in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 70 days 1 hours ago.
Map and rules
What are the rules and settings on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
No gather rate appears in the name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs a procedural map of size 6,000 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.
Connect
How do I join SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Type client.connect 186.12.202.7:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.