RevolexScripts Hvh | NO EAC | Develop made by CMMLKC
Online 185.255.92.108:28125 checked 11m ago
Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 16
- Peak, 7 days
- 16
3% full
Rank
top 5%
7-day average
peak 16
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:10 UTC FW28d ago | 11 | – | running | 1 |
| Wed 23 Sep, 07:30 UTC36d ago | 6 | held half | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 500
- 2 131/ 100
- 3 47/ 225
- 4 12/ 700
- 5 45/ 700
- 6 211/ 215
Quick answers
from the figures on this pageAbout
Is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC online, and how reliable is it?
Right now RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is running. The uptime it reports puts its last restart about 7 days 2 hours ago. The last 7 full days show 85% uptime, with 143 hours up out of 168. Our records for it start on 23 September 2026, when Rust Dashboard first saw it.
Which version of Rust does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run?
Rust network protocol 2635 and build 167781 is running on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC located?
There is no region on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 185.255.92.108:28125.
Does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run smoothly?
The last 48 hours gave an average of 232 server fps, and it never went under 211. Buildings, deployables and everything else added up to a peak of 13,753 entities. It drew as much as 2,077 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
You'll find RevolexScripts Hvh | NO EAC | Develop made by CMMLKC on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC mean?
The game's server browser reads these tags from RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC has 3 of its 100 slots filled at the moment. Its seven-day average is 8 players, and it reached 16 at the highest. Across the last 48 hours, the peak came at 21:00 UTC with an average of 15 players.
How does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC rank against other Rust servers?
Ranked #1,120 on the last seven days of player hours, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is in the top 5% of all ranked servers.
Wipe days
What does wipe day look like on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
At their busiest, its recent wipes drew 8 players on average. On the latest wipe, 41 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 28 days 2 hours ago.
Map and rules
What are the rules and settings on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
No gather rate appears in the name of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is off: that is Valve's anti-cheat.
Which map does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run?
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC runs a procedural map of size 1,750 with seed 75034313, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Type client.connect 185.255.92.108:28125 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://revolexscript.com/.