pllm-test-0
Offline 185.226.156.2:28015 checked 15d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:10 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 141/ 500
- 2 132/ 100
- 3 154/ 225
- 4 119/ 700
- 5 35/ 200
- 6 35/ 1000
Quick answers
from the figures on this pageServer details
Is pllm-test-0 online, and how reliable is it?
pllm-test-0 is not online right now, and 15 days 20 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 12 October 2026, when Rust Dashboard first saw it.
Which version of Rust does pllm-test-0 run?
pllm-test-0 runs Rust network protocol 2634 and build 167584, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is pllm-test-0 located?
No region tag comes from pllm-test-0. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 185.226.156.2:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include pllm-test-0?
You'll find pllm-test-0 on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on pllm-test-0 mean?
The game's server browser reads these tags from pllm-test-0: gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is pllm-test-0?
At the moment pllm-test-0 is offline; it last showed 15 days 20 hours ago.
How does pllm-test-0 rank against other Rust servers?
Ranked #15,441 on the last seven days of player hours, pllm-test-0 is in the top 71% of all ranked servers.
Wipe days
What does wipe day look like on pllm-test-0?
Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on pllm-test-0?
The record holds too few of pllm-test-0's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 15 days 21 hours ago.
Map and rules
What are the rules and settings on pllm-test-0?
The name of pllm-test-0 gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.
Which map does pllm-test-0 run?
A procedural map is what pllm-test-0 runs, generated by the game.
How to join
How do I join pllm-test-0?
The console in Rust opens with F1, and client.connect 185.226.156.2:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.