Rust Dashboard45,556 playing

Boat wars Gamemode | Deep Sea Training | Testing

Online 185.218.195.135:20184 checked 10m ago

moddedcarbon

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 04:00Fri 01:00players each hour · 48 hours · UTC

Rank

#15,264

top 69%

7-day average

0

peak –

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep7 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:49 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    18/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    126/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
    34/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
    6/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
    21/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    116/ 200

Quick answers

from the figures on this page

About

Is Boat wars Gamemode | Deep Sea Training | Testing online, and how reliable is it?

Boat wars Gamemode | Deep Sea Training | Testing is up and taking players now. Its reported uptime points to a restart roughly 16 days 11 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 21 September 2026.

Which version of Rust does Boat wars Gamemode | Deep Sea Training | Testing run?

On Linux, Boat wars Gamemode | Deep Sea Training | Testing runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.

Where is Boat wars Gamemode | Deep Sea Training | Testing located?

There is no region on Boat wars Gamemode | Deep Sea Training | Testing. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 185.218.195.135:20184 is where it lives.

Does Boat wars Gamemode | Deep Sea Training | Testing run smoothly?

The last 48 hours gave an average of 84 server fps, and it never went under 64. The world held as many as 47,400 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,290 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include Boat wars Gamemode | Deep Sea Training | Testing?

You'll find Boat wars Gamemode | Deep Sea Training | Testing on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Boat wars Gamemode | Deep Sea Training | Testing mean?

These are the tags Boat wars Gamemode | Deep Sea Training | Testing publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Boat wars Gamemode | Deep Sea Training | Testing?

0 players are playing on Boat wars Gamemode | Deep Sea Training | Testing right now, out of 40 slots. The mean over seven days is 0 players.

How does Boat wars Gamemode | Deep Sea Training | Testing rank against other Rust servers?

Player hours over seven days put Boat wars Gamemode | Deep Sea Training | Testing at #15,264, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on Boat wars Gamemode | Deep Sea Training | Testing?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Boat wars Gamemode | Deep Sea Training | Testing?

Boat wars Gamemode | Deep Sea Training | Testing has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 16 days 13 hours ago.

Rules

What are the rules and settings on Boat wars Gamemode | Deep Sea Training | Testing?

The name of Boat wars Gamemode | Deep Sea Training | Testing gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Boat wars Gamemode | Deep Sea Training | Testing run?

Boat wars Gamemode | Deep Sea Training | Testing runs a procedural map of size 3,000 with seed 1, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join Boat wars Gamemode | Deep Sea Training | Testing?

The console in Rust opens with F1, and client.connect 185.218.195.135:20184 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://rustcator.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.