Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 4
- Peak, 7 days
- 7
0% full
Rank
top 13% · #1063 in EU
7-day average
peak 7
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 13d 16hThu 12 Nov, 17:53 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 41d 16hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:53 UTC14d ago | 8 | – | running | 3 |
| Thu 1 Oct, 18:32 UTC FW28d ago | 5 | halved by day 8 | 14 days | 0 |
| Thu 17 Sep, 17:56 UTC42d ago | 3 | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 123/ 2000
- 2 16/ 100
- 3 19/ 100
- 4 46/ 60
- 5 3/ 200
- 6 11/ 100
Quick answers
from the figures on this pageServer details
Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | online, and how reliable is it?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is up and taking players now. About 9 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | located?
In Europe, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists itself with the EU tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 185.216.144.68:28540.
Does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run smoothly?
The last 48 hours gave an average of 94 server fps, and it never went under 42. At its highest the count reached 93,035 entities: buildings, deployables and the rest. Memory use peaked at 4,201 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
You'll find [EU] Salvaged-Life | PVE | NPC | ZOMBIES | on these themed lists at Rust Dashboard: Europe's Rust servers, live, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | mean?
The game's server browser reads these tags from [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts20 (Group limit): Each team holds no more than 20; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): The server browser lists it under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
0 players are playing on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | right now, out of 50 slots. Averaged across the last seven days: 1 players, peaking at 7. Across the last 48 hours, the peak came at 19:00 UTC with an average of 4 players.
How does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | rank against other Rust servers?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | holds #2,814 for player hours across seven days, #1,063 in Europe, in the top 13% of all ranked servers.
Wipe days
What does wipe day look like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
The average busiest point of its recent wipes was 5 players. 3 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. In the other cases it dropped below half by day 8.
What is the wipe schedule on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Wipes on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | come every 4 weeks on Thursday at 17:53 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 14 days 7 hours ago. Wipes every two weeks, according to the schedule in its tags.
Settings
What are the rules and settings on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
You will not find a gather rate in the name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. 20 players is the most a group can take. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs a procedural map of size 4,200 with seed 20, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.
Connect
How do I join [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
The console in Rust opens with F1, and client.connect 185.216.144.68:28540 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/jymGN2PPjd.
