Rust Dashboard38,989 playing

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad

Online 185.216.144.102:28080 checked 10m ago

2x vanillamoddedoxide

Players now

Live
0of 70
Full
0%
In queue
0
Peak, 48 hours
4
Peak, 7 days
5

0% full

Wed 06:00Fri 04:00players each hour · 48 hours · UTC

Rank

#3,315

top 15%

7-day average

1

peak 5

Last wipe

10d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct15 Oct22 Oct30 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:11 UTC10d ago 4 – running 0
Mon 12 Oct, 14:54 UTC17d ago 4 halved by day 4 7 days 2
Sat 10 Oct, 15:14 UTC19d ago 2 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 796 on average
    187/ 200
  2. 2
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 634 on average
    491/ 500
  3. 3
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 358 on average
    167/ 175
  4. 4
    Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 340 on average
    181/ 240
  5. 5
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 321 on average
    9/ 1000
  6. 6
    Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 310 on average
    205/ 300

Quick answers

from the figures on this page

About

Is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad online, and how reliable is it?

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad is up and taking players now. About 45 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 15 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad run?

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad runs Rust network protocol 2635 and build 167398, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad located?

There is no region tag on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, but the name suggests Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 185.216.144.102:28080.

Does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad run smoothly?

The last 48 hours gave an average of 97 server fps, and it never went under 68. Buildings, deployables and everything else added up to a peak of 81,892 entities. At its highest, it took 3,038 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

These Rust Dashboard lists include RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad: 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad mean?

The game's server browser reads these tags from RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad: gmrust (Game mode): The game runs on standard Rust survival settings; mp70 (Max players): It holds 70 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad has 0 of its 70 slots filled at the moment. Its seven-day average is 1 players, and it reached 5 at the highest. It was busiest at 18:00 UTC over the last 48 hours, when it averaged 4 players.

How does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad rank against other Rust servers?

Ranked #3,315 on the last seven days of player hours, RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad is in the top 15% of all ranked servers.

Reset times

What does wipe day look like on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

At their busiest, its recent wipes drew 3 players on average. 29 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 4.

What is the wipe schedule on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

No next wipe can be predicted for RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 10 days 13 hours ago.

Rules

What are the rules and settings on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

The name says RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad runs 2x gather. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Which map does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad run?

The game generates the procedural map on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, size 3,800 with seed 1793755626. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

Type client.connect 185.216.144.102:28080 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp70
Max players It holds 70 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.