Rust Dashboard98,236 playing

SC

Online 185.207.214.198:35200 checked 9m ago

monthly wipes moddedoxide

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 17:00Thu 15:00players each hour · 48 hours · UTC

Rank

#4,852

top 22%

7-day average

0

peak 2

Last wipe

1d ago

monthly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.511.5217:0000:0006:0013:0020:0015:00Wiped Tue 27 Oct, 19:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080017:0000:0006:0013:0020:0015:00Wiped Tue 27 Oct, 19:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct9 Oct16 Oct22 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

18.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:03 UTC1d ago – – running 1
Fri 9 Oct, 12:05 UTC20d ago 1 halved by day 4 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    98/ 700
  2. 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
    238/ 700
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    23/ 1000
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average
    146/ 1000
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 69 on average
    361/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 65 on average
    519/ 1000

Quick answers

from the figures on this page

Server

Is SC online, and how reliable is it?

Right now SC is running. About 1 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 155 of 168 hours were online: 92%. Our records for it start on 24 September 2026, when Rust Dashboard first saw it.

Which version of Rust does SC run?

On Windows, SC runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is SC located?

No region is published by SC. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 185.207.214.198:35200.

Does SC run smoothly?

Server fps averaged 510 over the last 48 hours and never dropped below 492. The world held as many as 3,085 entities, counting buildings, deployables and all the rest. At its highest, it took 1,844 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include SC?

The Rust Dashboard lists that carry SC are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the server tags on SC mean?

The game's server browser reads these tags from SC: gmvanilla (Game mode): This server plays vanilla survival; mp200 (Max players): It holds 200 slots; ts10 (Group limit): Each team holds no more than 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is SC?

0 players are playing on SC right now, out of 200 slots. Its seven-day average is 0 players, and it reached 2 at the highest. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 1 players.

How does SC rank against other Rust servers?

Player hours over seven days put SC at #4,852, in the top 22% of all ranked servers.

Wipe days

What does wipe day look like on SC?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 4 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on SC?

Once a month SC wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 44 hours ago. A monthly wipe schedule is set out in its tags.

Rules

What are the rules and settings on SC?

The name of SC gives no gather rate. Up to 10 players can share a group. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does SC run?

The game generates the procedural map on SC, size 2,500 with seed 121315421. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.

Join

How do I join SC?

The console in Rust opens with F1, and client.connect 185.207.214.198:35200 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp200
Max players It holds 200 slots.
ts10
Group limit Each team holds no more than 10.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.