Rust Dashboard80,805 playing

A Rust Server

Online 185.199.95.70:28015 checked 8m ago

moddedoxide

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
3

0% full

Mon 21:00Wed 17:00players each hour · 48 hours · UTC

Rank

#7,293

top 33%

7-day average

0

peak 3

Last wipe

1d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0023:0008:0017:00Wiped Mon 26 Oct, 22:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304021:0006:0015:0023:0008:0017:00Wiped Mon 26 Oct, 22:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:14 UTC1d ago – – running 1
Sun 25 Oct, 21:11 UTC2d ago 3 – 1 days 14
Wed 14 Oct, 20:11 UTC14d ago 2 held half 11 days 0
Tue 6 Oct, 16:31 UTC22d ago 2 halved by day 2 8.2 days 0
Mon 5 Oct, 12:34 UTC23d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    141/ 500
  2. 2
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    132/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
    154/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    119/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    35/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    35/ 1000

Quick answers

from the figures on this page

Server

Is A Rust Server online, and how reliable is it?

Players can join A Rust Server: it is online. The uptime it reports puts its last restart about 22 hours ago. The last 7 full days show 30% uptime, with 51 hours up out of 168. Our records for it start on 14 September 2026, when Rust Dashboard first saw it.

Which version of Rust does A Rust Server run?

A Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Rust Server located?

There is no region on A Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 185.199.95.70:28015.

Does A Rust Server run smoothly?

Server fps averaged 30 over the last 48 hours and never dropped below 30. Buildings, deployables and everything else added up to a peak of 36,425 entities. At its highest, it took 2,370 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include A Rust Server?

These Rust Dashboard lists include A Rust Server: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Rust Server mean?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): 40 is the slot count; ts200 (Group limit): Each team holds no more than 200; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is A Rust Server?

A Rust Server has 0 of its 40 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 3. Across the last 48 hours, the peak came at 22:00 UTC with an average of 1 players.

How does A Rust Server rank against other Rust servers?

Player hours over seven days put A Rust Server at #7,293, in the top 33% of all ranked servers.

Wipe schedule

What does wipe day look like on A Rust Server?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 20 hours after it began. The crowd held above half that peak until the next wipe in 50% of recent wipes. In the other cases it dropped below half by day 2.

What is the wipe schedule on A Rust Server?

No next wipe can be predicted for A Rust Server, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 46 hours ago the current world was made.

Settings

What are the rules and settings on A Rust Server?

No gather rate appears in the name of A Rust Server. 200 players is the most a group can take. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does A Rust Server run?

A procedural map of size 2,600 with seed 1337 is what A Rust Server runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.

Join

How do I join A Rust Server?

The console in Rust opens with F1, and client.connect 185.199.95.70:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players 40 is the slot count.
ts200
Group limit Each team holds no more than 200.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.