Rust Dashboard74,292 playing

EvilIsland-PVE - Test Server

Online 185.189.255.93:35300 checked 8m ago

biweekly wipes moddedoxidepve

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Thu 10:00Thu 12:00players each hour · 48 hours · UTC

Rank

#8,842

top 40%

7-day average

1

peak 2

Last wipe

2h ago

biweekly schedule

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75110:0011:0012:00Wiped Thu 29 Oct, 10:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020010:0011:0012:00Wiped Thu 29 Oct, 10:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

4.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 13d 20hThu 12 Nov, 10:48 UTC
  • 27d 20hThu 26 Nov, 10:48 UTC
  • 35d 5hThu 3 Dec, 19:00 UTCFW
  • 41d 20hThu 10 Dec, 10:48 UTC

The first 48 hours of its last wipes

Tue 27 OctSun 18 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:48 UTC2h ago – – running 1
Tue 27 Oct, 06:26 UTC2d ago 1 – 2.2 days 0
Sun 18 Oct, 05:13 UTC11d ago 1 held half 9.1 days 0
Tue 13 Oct, 09:11 UTC16d ago 0 – 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
    132/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
    227/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
    37/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
    96/ 200
  5. 5
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
    54/ 100
  6. 6 18/ 250

Quick answers

from the figures on this page

Server details

Is EvilIsland-PVE - Test Server online, and how reliable is it?

EvilIsland-PVE - Test Server is up and taking players now. Its reported uptime points to a restart roughly 1 hours ago. Over the last 7 full days, 14 of 168 hours were online: 8%. The first time Rust Dashboard recorded it was 6 October 2026.

Which version of Rust does EvilIsland-PVE - Test Server run?

Rust network protocol 2635 and build 168909 is running on EvilIsland-PVE - Test Server, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is EvilIsland-PVE - Test Server located?

There is no region on EvilIsland-PVE - Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 185.189.255.93:35300 is where it lives.

Does EvilIsland-PVE - Test Server run smoothly?

The last 48 hours gave an average of 200 server fps, and it never went under 199. The world held as many as 61,123 entities, counting buildings, deployables and all the rest. Memory use peaked at 1,872 MB. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include EvilIsland-PVE - Test Server?

The Rust Dashboard lists that carry EvilIsland-PVE - Test Server are: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the server tags on EvilIsland-PVE - Test Server mean?

These are the tags EvilIsland-PVE - Test Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts10 (Group limit): Teams top out at 10; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is EvilIsland-PVE - Test Server?

As things stand, 0 players are on EvilIsland-PVE - Test Server, which holds 10 slots. Its seven-day average is 1 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 11:00 UTC with an average of 0 players.

How does EvilIsland-PVE - Test Server rank against other Rust servers?

Player hours over seven days put EvilIsland-PVE - Test Server at #8,842, in the top 40% of all ranked servers.

Reset times

What does wipe day look like on EvilIsland-PVE - Test Server?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on EvilIsland-PVE - Test Server?

Too few wipes are on record for EvilIsland-PVE - Test Server to confirm its schedule, so the tag sets the prediction. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 2 hours ago. Wipes every two weeks, according to the schedule in its tags.

Rules

What are the rules and settings on EvilIsland-PVE - Test Server?

The name of EvilIsland-PVE - Test Server gives no gather rate. 10 players is the most a group can take. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does EvilIsland-PVE - Test Server run?

A procedural map of size 3,500 with seed 1768323314 is what EvilIsland-PVE - Test Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join EvilIsland-PVE - Test Server?

The console in Rust opens with F1, and client.connect 185.189.255.93:35300 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3 is where its website lives.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts10
Group limit Teams top out at 10.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.