Rust Dashboard98,401 playing

Rust Ca Test

Offline 185.189.255.32:35100 checked 15d ago

trio moddedoxide

Players now

0of 150
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,212

top 70%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, and #521 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:52 UTC15d ago 0 – running 0
Tue 13 Oct, 21:19 UTC15d ago 0 – 0.6 days 0
Wed 7 Oct, 19:39 UTC21d ago 0 – 6.1 days 0
Fri 2 Oct, 19:13 UTC26d ago 1 halved by day 1 5 days 1
Thu 1 Oct, 17:48 UTC FW27d ago 1 – 1.1 days 0
Wed 23 Sep, 19:39 UTC35d ago 0 – 7.9 days 1
Thu 17 Sep, 11:19 UTC42d ago 0 – 6.3 days 1
Wed 16 Sep, 23:36 UTC42d ago 1 – 0.5 days 1
Wed 16 Sep, 15:01 UTC43d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RustSpain.com | EU Trio MondaysEU · trio · weekly · 66 on average
    89/ 200
  2. 2
    QS『可乐』10.28/5倍/养老/三人/萌新礼包EA · trio · weekly · 22 on average
    0/ 100
  3. 3
    GORILA.RU Random Item Jump (Random Item)trio · weekly · 20 on average
    34/ 200
  4. 4 36/ 550
  5. 5 2/ 550
  6. 6 17/ 550

Quick answers

from the figures on this page

About

Is Rust Ca Test online, and how reliable is it?

Rust Ca Test is not online right now, and 15 days 4 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Rust Ca Test run?

Rust Ca Test runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Ca Test located?

No region tag comes from Rust Ca Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 185.189.255.32:35100 is where it lives.

Lists

Which Rust Dashboard lists and filters include Rust Ca Test?

The Rust Dashboard lists that carry Rust Ca Test are: Modded Rust servers, live now and Trio Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.

What do the server tags on Rust Ca Test mean?

The game's server browser reads these tags from Rust Ca Test: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp150 (Max players): The server has 150 slots; ts3 (Group limit): Each team holds no more than 3; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Rust Ca Test?

At the moment Rust Ca Test is offline; it last showed 15 days 4 hours ago.

How does Rust Ca Test rank against other Rust servers?

Ranked #15,212 on the last seven days of player hours, Rust Ca Test is in the top 70% of all ranked servers. It ranks #521 among trio servers.

Wipe days

What does wipe day look like on Rust Ca Test?

Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on Rust Ca Test?

No next wipe can be predicted for Rust Ca Test, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 15 days 4 hours ago.

Rules

What are the rules and settings on Rust Ca Test?

The name of Rust Ca Test gives no gather rate. 3 players is the most a group can hold (trio). survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Rust Ca Test run?

The game generates the procedural map on Rust Ca Test, size 4,000 with seed 28207417. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: test_ju_v3.

Join

How do I join Rust Ca Test?

The console in Rust opens with F1, and client.connect 185.189.255.32:35100 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://rustcasta.ru/ is where its website lives.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp150
Max players The server has 150 slots.
ts3
Group limit Each team holds no more than 3.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.