Rust Dashboard91,106 playing

#1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST

Online 185.189.255.27:35400 checked 12m ago

2x duo moddedoxide

Players now

Live
2of 200
Full
1%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

1% full

Tue 22:00Thu 19:00players each hour · 48 hours · UTC

Rank

#5,035

top 23%

7-day average

0

peak 2

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, and #262 of the duo servers (top 62%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4.5

The first 48 hours of its last wipes

Sat 24 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 07:09 UTC5d ago 2 – running 0
Sat 3 Oct, 16:31 UTC26d ago 4 halved by day 6 20.6 days 0
Fri 2 Oct, 14:27 UTC27d ago 4 – 1.1 days 1
Fri 2 Oct, 02:11 UTC27d ago 1 – 0.5 days 0
Sat 19 Sep, 04:52 UTC40d ago 3 halved by day 3 12.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPEDEU · duo · 2x · weekly · 208 on average
    261/ 325
  2. 2
    SURVIVORS.GG [ 2x Solo/Duo ] WIPED 27.10duo · 2x · biweekly · 159 on average
    82/ 200
  3. 3
    WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 147 on average
    198/ 250
  4. 4
    Magic Rust #5 — Modded 2x (Solo/Duo) | PyccкийEU · duo · 2x · weekly · 120 on average
    20/ 100
  5. 5 27/ 200
  6. 6
    EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe |EU · duo · 2x · monthly · 97 on average
    212/ 235

Quick answers

from the figures on this page

About

Is #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST online, and how reliable is it?

#1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST is up and taking players now. Its reported uptime points to a restart roughly 16 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST run?

On Windows, #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST located?

No region tag comes from #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 185.189.255.27:35400.

Does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST run smoothly?

Server fps averaged 111 over the last 48 hours and never dropped below 89. The world held as many as 121,701 entities, counting buildings, deployables and all the rest. At its highest, it took 3,883 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

The Rust Dashboard lists that carry #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST are: Duo Rust servers, live now, 2x Rust servers, shown live and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST mean?

The game's server browser reads these tags from #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST: gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): 200 is the slot count; ts2 (Group limit): 2 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

As things stand, 2 players are on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST, which holds 200 slots. Its seven-day average is 0 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 19:00 UTC with an average of 1 players.

How does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST rank against other Rust servers?

Ranked #5,035 on the last seven days of player hours, #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST is in the top 23% of all ranked servers. It ranks #262 among duo servers.

Reset times

What does wipe day look like on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

The average busiest point of its recent wipes was 3 players. Peak crowd on the latest wipe came 30 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 4.5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

There is no next wipe to predict: #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 5 days 14 hours ago.

Rules

What are the rules and settings on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

The name of #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST carries a 2x gather rate. Teams cap at 2 players (duo). It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST run?

#1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST runs a procedural map of size 4,500 with seed 1258256022, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

The console in Rust opens with F1, and client.connect 185.189.255.27:35400 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://alpharust.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp200
Max players 200 is the slot count.
ts2
Group limit 2 is the most you can have per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.