testing
Offline 185.189.255.249:35400 checked 29d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Tue 3 Nov, 11:31 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 11:31 UTC, in 4d 13h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 13hTue 3 Nov, 11:31 UTC
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 11d 13hTue 10 Nov, 11:31 UTC
- 18d 13hTue 17 Nov, 11:31 UTC
- 25d 13hTue 24 Nov, 11:31 UTC
- 32d 13hTue 1 Dec, 11:31 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 39d 13hTue 8 Dec, 11:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:31 UTC30d ago | 1 | – | running | 1 |
| Sun 27 Sep, 07:47 UTC32d ago | 2 | held half | 2.2 days | 2 |
| Sat 26 Sep, 09:48 UTC33d ago | 2 | – | 0.9 days | 0 |
| Fri 25 Sep, 14:19 UTC34d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 119/ 280
- 2 0/ 200
- 3 0/ 200
- 4 2/ 100
- 5 196/ 225
- 6 180/ 200
Quick answers
from the figures on this pageAbout
Is testing online, and how reliable is it?
We last saw testing 29 days 5 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 20 September 2026.
Which version of Rust does testing run?
testing runs Rust network protocol 2633 and build 165217, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is testing located?
No region is published by testing. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 185.189.255.249:35400.
Tags, lists
Which Rust Dashboard lists and filters include testing?
You'll find testing on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on testing mean?
The browser in the game reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts5 (Group limit): 5 is the most you can have per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from testing as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is testing?
The last sighting of testing was 29 days 5 hours ago; it is offline right now.
How does testing rank against other Rust servers?
Player hours over seven days put testing at #16,773, in the top 70% of all ranked servers.
Wipe days
What does wipe day look like on testing?
At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on testing?
Its schedule cannot be confirmed from the record, which holds too few of testing's wipes, so the prediction follows the tag. Tuesday 3 November at 11:31 UTC is when its next wipe falls due. 30 days 10 hours ago the current world was made. Its tags carry a wipe schedule of once a week.
Settings
What are the rules and settings on testing?
The name of testing gives no gather rate. 5 players is the most a group can take. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does testing run?
testing runs a procedural map of size 2,500 with seed 53296983, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join testing?
Type client.connect 185.189.255.249:35400 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.