Rust Dashboard98,350 playing

HARDZONE PVE|Quest|Skills|RaidBases|15.10

Online 185.189.255.248:35300 checked 12m ago

biweekly wipes vanillamoddedoxidepve

Players now

Live
9of 200
Full
4%
In queue
0
Peak, 48 hours
9
Peak, 7 days
16

4% full

Tue 18:00Thu 15:00players each hour · 48 hours · UTC

Rank

#1,852

top 8%

7-day average

3

peak 16

Last wipe

14d ago

biweekly schedule

Next wipe

7d 1h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02.557.51018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

13.9 daysusual gapbetween real wipes
24wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 12

Coming wipes

  • 7d 1hThu 5 Nov, 19:00 UTCFW
  • 13d 21hThu 12 Nov, 14:49 UTC
  • 27d 21hThu 26 Nov, 14:49 UTC
  • 35d 1hThu 3 Dec, 19:00 UTCFW
  • 41d 21hThu 10 Dec, 14:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:49 UTC14d ago 24 – running 5
Thu 1 Oct, 18:09 UTC FW27d ago 24 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average
    175/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average
    317/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
    64/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
    51/ 200
  5. 5
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
    86/ 100
  6. 6 31/ 250

Quick answers

from the figures on this page

Server details

Is HARDZONE PVE|Quest|Skills|RaidBases|15.10 online, and how reliable is it?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 is up and taking players now. Its reported uptime points to a restart roughly 11 hours ago. It was online 98% of the last 7 full days, which is 165 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run?

On Windows, HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is HARDZONE PVE|Quest|Skills|RaidBases|15.10 located?

No region tag comes from HARDZONE PVE|Quest|Skills|RaidBases|15.10. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 185.189.255.248:35300.

Does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run smoothly?

Server fps averaged 133 over the last 48 hours and never dropped below 44. Buildings, deployables and everything else added up to a peak of 143,490 entities. Memory use peaked at 5,688 MB. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The Rust Dashboard lists that carry HARDZONE PVE|Quest|Skills|RaidBases|15.10 are: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10 mean?

The browser in the game reads gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts10 (Group limit): 10 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks brings a wipe; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; jp0 (Custom tag): A plugin or the owner added this tag, not the game's standard set from HARDZONE PVE|Quest|Skills|RaidBases|15.10 as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is HARDZONE PVE|Quest|Skills|RaidBases|15.10?

9 players are playing on HARDZONE PVE|Quest|Skills|RaidBases|15.10 right now, out of 200 slots. Averaged across the last seven days: 3 players, peaking at 16. Across the last 48 hours, the peak came at 15:00 UTC with an average of 8 players.

How does HARDZONE PVE|Quest|Skills|RaidBases|15.10 rank against other Rust servers?

Player hours over seven days put HARDZONE PVE|Quest|Skills|RaidBases|15.10 at #1,852, in the top 8% of all ranked servers.

Wipe schedule

What does wipe day look like on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The average busiest point of its recent wipes was 24 players. 3 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 12 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The prediction follows its tag, because too few of HARDZONE PVE|Quest|Skills|RaidBases|15.10's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 14 days 2 hours ago. Its tags publish a wipe schedule of every two weeks.

Settings

What are the rules and settings on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The name of HARDZONE PVE|Quest|Skills|RaidBases|15.10 gives no gather rate. 10 players is the most a group can take. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.

Which map does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs a procedural map of size 4,250, made by the game.

Join

How do I join HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Type client.connect 185.189.255.248:35300 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://hardzonepve.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It holds 200 slots.
ts10
Group limit 10 is the most you can have per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Other

jp0
Custom tag A plugin or the owner added this tag, not the game's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.