Rust Dashboard42,268 playing

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный

Online 185.189.255.247:35100 checked 12m ago

biweekly wipes moddedoxidepve

Players now

Live
7of 200
Full
4%
In queue
0
Peak, 48 hours
17
Peak, 7 days
17

4% full

Wed 07:00Fri 05:00players each hour · 48 hours · UTC

Rank

#1,576

top 7%

7-day average

4

peak 17

Last wipe

14h ago

biweekly schedule

Next wipe

6d 12h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0510152007:0016:0002:0011:0020:0005:00Wiped Thu 29 Oct, 16:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020007:0016:0002:0011:0020:0005:00Wiped Thu 29 Oct, 16:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

21 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
23wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 5

Coming wipes

  • 6d 12hThu 5 Nov, 19:00 UTCFW
  • 20d 9hThu 19 Nov, 16:13 UTC
  • 34d 12hThu 3 Dec, 19:00 UTCFW
  • 41d 9hThu 10 Dec, 16:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:13 UTC14h ago – – running 4
Thu 15 Oct, 16:10 UTC14d ago 20 halved by day 7 14 days 3
Thu 1 Oct, 18:13 UTC FW28d ago 20 held half 13.9 days 5
Thu 17 Sep, 16:12 UTC42d ago 28 halved by day 3 14.1 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
    83/ 2000
  2. 2
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
    25/ 100
  3. 3
    [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average
    9/ 50
  4. 4
    [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 27 on average
    11/ 100
  5. 5
    RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average
    7/ 200
  6. 6
    PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average
    27/ 100

Quick answers

from the figures on this page

Server

Is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный online, and how reliable is it?

Players can join [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный: it is online. Its reported uptime points to a restart roughly 3 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный run?

On Windows, [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный located?

The name of [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный points to Europe, but no region tag is published. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 185.189.255.247:35100 is where it lives.

Does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный run smoothly?

Across the last 48 hours the average was 91 fps, with a floor of 52. The world held as many as 154,399 entities, counting buildings, deployables and all the rest. It drew as much as 5,975 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

The Rust Dashboard lists that carry [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный are: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the server tags on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный mean?

The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp200 (Max players): It holds 200 slots; ts12 (Group limit): Each team holds no more than 12; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

As things stand, 7 players are on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный, which holds 200 slots. Averaged across the last seven days: 4 players, peaking at 17. Across the last 48 hours, the peak came at 19:00 UTC with an average of 15 players.

How does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный rank against other Rust servers?

Ranked #1,576 on the last seven days of player hours, [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный is in the top 7% of all ranked servers.

Reset times

What does wipe day look like on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Its recent wipes averaged a peak of 23 players. 23 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 33% of recent wipes. When that did not happen, the crowd was below half by day 5.

What is the wipe schedule on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

every 3 weeks on Thursday at 16:13 UTC, [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 14 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Map and rules

What are the rules and settings on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

You will not find a gather rate in the name of [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный. 12 players is the most a group can take. It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный run?

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный runs a procedural map of size 4,250 with seed 715858208, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

The console in Rust opens with F1, and client.connect 185.189.255.247:35100 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://magic-island.uk/cookies.html?backurl=http://magic-island.uk/products?try=3.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp200
Max players It holds 200 slots.
ts12
Group limit Each team holds no more than 12.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.