Rust Dashboard41,101 playing

Test 11124

Offline 185.189.255.239:35400 checked 1d ago

monthly wipes moddedoxide

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Wed 05:00Wed 21:00players each hour · 48 hours · UTC

Rank

#6,872

top 31%

7-day average

0

peak 1

Last wipe

1d ago

monthly schedule

Next wipe

6d 14h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0123405:0008:0011:0014:0017:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080005:0008:0011:0014:0017:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

2.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 14

Coming wipes

  • 6d 14hThu 5 Nov, 19:00 UTCFW
  • 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:07 UTC1d ago – – running 0
Sat 3 Oct, 06:06 UTC26d ago 2 halved by day 14 25.5 days 0
Fri 2 Oct, 16:11 UTC27d ago 2 – 0.6 days 0
Wed 30 Sep, 06:31 UTC29d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
    9/ 700
  2. 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
    28/ 700
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average
    0/ 1000
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 80 on average
    14/ 1000
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average
    23/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 74 on average
    58/ 1000

Quick answers

from the figures on this page

Server details

Is Test 11124 online, and how reliable is it?

The server is down at the moment. Its last sighting was 31 hours ago: Test 11124. Its reported uptime points to a restart roughly 1 hours ago. The last 7 full days show 79% uptime, with 133 hours up out of 168. Our records for it start on 28 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Test 11124 run?

Test 11124 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Test 11124 located?

No region is published by Test 11124. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 185.189.255.239:35400.

Does Test 11124 run smoothly?

The last 48 hours gave an average of 493 server fps, and it never went under 373. The world held as many as 47,605 entities, counting buildings, deployables and all the rest. At its highest, it took 1,581 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Test 11124?

The Rust Dashboard lists that carry Test 11124 are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the server tags on Test 11124 mean?

The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp50 (Max players): The server has 50 slots; ts10 (Group limit): Each team holds no more than 10; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Test 11124 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Test 11124?

The last sighting of Test 11124 was 31 hours ago; it is offline right now. Over seven days the mean is 0 players and the peak is 1.

How does Test 11124 rank against other Rust servers?

Ranked #6,872 on the last seven days of player hours, Test 11124 is in the top 31% of all ranked servers.

Wipe days

What does wipe day look like on Test 11124?

At their busiest, its recent wipes drew 2 players on average. 33 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. By day 14 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on Test 11124?

Once a month Test 11124 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 34 hours ago. Wipes are listed as monthly in its tags.

Settings

What are the rules and settings on Test 11124?

You will not find a gather rate in the name of Test 11124. 10 players is the most a group can take. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Test 11124 run?

The game generates the procedural map on Test 11124, size 3,000 with seed 121315421. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.

Join

How do I join Test 11124?

The console in Rust opens with F1, and client.connect 185.189.255.239:35400 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp50
Max players The server has 50 slots.
ts10
Group limit Each team holds no more than 10.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.