Rust Dashboard92,510 playing

[RU] FANRust RAID SIMULATOR 1.0

Online 185.189.255.210:35100 checked 11m ago

moddedoxide

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 16:00Thu 14:00players each hour · 48 hours · UTC

Rank

#15,020

top 67%

7-day average

0

peak 1

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

020040060080016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:05 UTC12d ago 2 – running 1
Fri 16 Oct, 16:42 UTC12d ago 8 – 0.7 days 8
Thu 15 Oct, 20:21 UTC13d ago 8 – 0.8 days 4
Wed 14 Oct, 19:49 UTC14d ago 8 – 1 days 1
Wed 14 Oct, 06:48 UTC15d ago 7 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    132/ 100
  2. 2
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    187/ 225
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    84/ 700
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
    349/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average
    238/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    25/ 1000

Quick answers

from the figures on this page

Server details

Is [RU] FANRust RAID SIMULATOR 1.0 online, and how reliable is it?

Players can join [RU] FANRust RAID SIMULATOR 1.0: it is online. The uptime it reports puts its last restart about 30 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [RU] FANRust RAID SIMULATOR 1.0 run?

[RU] FANRust RAID SIMULATOR 1.0 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is [RU] FANRust RAID SIMULATOR 1.0 located?

There is no region tag on [RU] FANRust RAID SIMULATOR 1.0, but the name suggests Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 185.189.255.210:35100 is where it lives.

Does [RU] FANRust RAID SIMULATOR 1.0 run smoothly?

Server fps averaged 510 over the last 48 hours and never dropped below 505. Buildings, deployables and everything else added up to a peak of 44,259 entities. At its highest, it took 3,326 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include [RU] FANRust RAID SIMULATOR 1.0?

You'll find [RU] FANRust RAID SIMULATOR 1.0 on these themed lists at Rust Dashboard: Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [RU] FANRust RAID SIMULATOR 1.0 mean?

These are the tags [RU] FANRust RAID SIMULATOR 1.0 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): The server has 200 slots; ts16 (Group limit): 16 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is [RU] FANRust RAID SIMULATOR 1.0?

[RU] FANRust RAID SIMULATOR 1.0 has 0 of its 200 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 07:00 UTC over the last 48 hours, when it averaged 0 players.

How does [RU] FANRust RAID SIMULATOR 1.0 rank against other Rust servers?

Ranked #15,020 on the last seven days of player hours, [RU] FANRust RAID SIMULATOR 1.0 is in the top 67% of all ranked servers.

Wipe schedule

What does wipe day look like on [RU] FANRust RAID SIMULATOR 1.0?

At their busiest, its recent wipes drew 6 players on average. Peak crowd on the latest wipe came 7 hours after it began.

What is the wipe schedule on [RU] FANRust RAID SIMULATOR 1.0?

There is no next wipe to predict: [RU] FANRust RAID SIMULATOR 1.0 wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 12 days 6 hours ago.

Rules

What are the rules and settings on [RU] FANRust RAID SIMULATOR 1.0?

The name of [RU] FANRust RAID SIMULATOR 1.0 gives no gather rate. 16 players is the most a group can take. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does [RU] FANRust RAID SIMULATOR 1.0 run?

A procedural map of size 4,096 with seed 121315421 is what [RU] FANRust RAID SIMULATOR 1.0 runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.

How to join

How do I join [RU] FANRust RAID SIMULATOR 1.0?

Type client.connect 185.189.255.210:35100 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://fanrust.ru.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp200
Max players The server has 200 slots.
ts16
Group limit 16 is the most you can have per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.