Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 5
- Peak, 7 days
- 8
0% full
Rank
top 16% · #1359 in EU
7-day average
peak 8
Last wipe
biweekly schedule
Next wipe
Fri 30 Oct, 14:02 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 14:02 UTC, in 1d 11h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 11hFri 30 Oct, 14:02 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 15d 11hFri 13 Nov, 14:02 UTC
- 29d 11hFri 27 Nov, 14:02 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 43d 11hFri 11 Dec, 14:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:02 UTC12d ago | 5 | – | running | 4 |
| Thu 1 Oct, 18:40 UTC FW27d ago | 3 | halved by day 13 | 14.8 days | 0 |
| Thu 17 Sep, 23:23 UTC41d ago | 5 | halved by day 8 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 13/ 100
- 2 6/ 200
- 3 6/ 200
- 4 2/ 200
- 5 2/ 100
- 6 2/ 200
Quick answers
from the figures on this pageAbout
Is RedLine#1 -2X LOOT- -NO LIMIT- online, and how reliable is it?
Players can join RedLine#1 -2X LOOT- -NO LIMIT-: it is online. The uptime it reports puts its last restart about 21 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does RedLine#1 -2X LOOT- -NO LIMIT- run?
On Windows, RedLine#1 -2X LOOT- -NO LIMIT- runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is RedLine#1 -2X LOOT- -NO LIMIT- located?
RedLine#1 -2X LOOT- -NO LIMIT- lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 185.189.255.167:35000.
Does RedLine#1 -2X LOOT- -NO LIMIT- run smoothly?
Across the last 48 hours the average was 177 fps, with a floor of 143. At its highest the count reached 141,646 entities: buildings, deployables and the rest. At its highest, it took 4,197 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include RedLine#1 -2X LOOT- -NO LIMIT-?
These Rust Dashboard lists include RedLine#1 -2X LOOT- -NO LIMIT-: 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on RedLine#1 -2X LOOT- -NO LIMIT- mean?
These are the tags RedLine#1 -2X LOOT- -NO LIMIT- publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins; EU (Europe): Europe is where the server browser puts it; jp0 (Custom tag): A plugin or the owner added this tag, not the game's standard set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is RedLine#1 -2X LOOT- -NO LIMIT-?
0 players are playing on RedLine#1 -2X LOOT- -NO LIMIT- right now, out of 300 slots. Over seven days the mean is 1 players and the peak is 8. Across the last 48 hours, the peak came at 14:00 UTC with an average of 5 players.
How does RedLine#1 -2X LOOT- -NO LIMIT- rank against other Rust servers?
RedLine#1 -2X LOOT- -NO LIMIT- holds #3,666 for player hours across seven days, #1,359 in Europe, in the top 16% of all ranked servers.
Reset times
What does wipe day look like on RedLine#1 -2X LOOT- -NO LIMIT-?
Its recent wipes averaged a peak of 4 players. Peak crowd on the latest wipe came 24 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 10.5.
What is the wipe schedule on RedLine#1 -2X LOOT- -NO LIMIT-?
Too few wipes are on record for RedLine#1 -2X LOOT- -NO LIMIT- to confirm its schedule, so the tag sets the prediction. Friday 30 October at 14:02 UTC is when its next wipe falls due. The world now in play was generated 12 days 12 hours ago. Wipes every two weeks, according to the schedule in its tags.
Rules
What are the rules and settings on RedLine#1 -2X LOOT- -NO LIMIT-?
The name says RedLine#1 -2X LOOT- -NO LIMIT- runs 2x gather. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does RedLine#1 -2X LOOT- -NO LIMIT- run?
A procedural map of size 5,000 with seed 1759884539 is what RedLine#1 -2X LOOT- -NO LIMIT- runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join RedLine#1 -2X LOOT- -NO LIMIT-?
Type client.connect 185.189.255.167:35000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://redlineserver.gamestores.app.
