Rust Dashboard54,249 playing

104KA ToP Mod

Online 185.189.255.162:35400 checked 11m ago

monthly wipes moddedoxide

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Wed 02:00Fri 00:00players each hour · 48 hours · UTC

Rank

#12,874

top 58%

7-day average

0

peak 1

Last wipe

12d ago

monthly schedule

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct16 Oct23 Oct30 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

1 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
50wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 6d 17hThu 5 Nov, 19:00 UTCFW
  • 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 21:19 UTC12d ago 3 – running 0
Thu 15 Oct, 13:03 UTC14d ago 2 held half 2.3 days 0
Thu 1 Oct, 11:58 UTC28d ago 146+26 queue – 14 days 67
Wed 30 Sep, 11:58 UTC29d ago 147+26 queue – 1 days 69
Tue 29 Sep, 11:58 UTC30d ago 147+20 queue – 1 days 73
Mon 28 Sep, 11:58 UTC31d ago 147+19 queue – 1 days 53
Sun 27 Sep, 12:02 UTC32d ago 147+26 queue – 1 days 126
Sat 26 Sep, 11:58 UTC33d ago 147+26 queue – 1 days 120
Fri 25 Sep, 11:58 UTC34d ago 147+18 queue – 1 days 71
Thu 24 Sep, 11:58 UTC35d ago 145+7 queue – 1 days 59

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    0/ 200
  2. 2
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    1/ 50
  3. 3
    Rust up Northgroups of 6 · monthly · 1 on average
    0/ 50
  4. 4
    Rustafied.com - US Low PopNA · groups of 6 · monthly · 91 on average
    104/ 150
  5. 5
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  6. 6
    Rustoria.co - EU Low PopEU · groups of 6 · monthly · 81 on average
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Quick answers

from the figures on this page

About

Is 104KA ToP Mod online, and how reliable is it?

Players can join 104KA ToP Mod: it is online. Its reported uptime points to a restart roughly 10 days 9 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does 104KA ToP Mod run?

Rust network protocol 2634 and build 167781 is running on 104KA ToP Mod, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is 104KA ToP Mod located?

There is no region on 104KA ToP Mod. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 185.189.255.162:35400.

Does 104KA ToP Mod run smoothly?

The last 48 hours gave an average of 92 server fps, and it never went under 79. The world held as many as 93,750 entities, counting buildings, deployables and all the rest. At its highest, it took 4,805 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include 104KA ToP Mod?

You'll find 104KA ToP Mod on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on 104KA ToP Mod mean?

These are the tags 104KA ToP Mod publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts5 (Group limit): 5 is the most you can have per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is 104KA ToP Mod?

As things stand, 0 players are on 104KA ToP Mod, which holds 200 slots. Its seven-day average is 0 players, and it reached 1 at the highest.

How does 104KA ToP Mod rank against other Rust servers?

Ranked #12,874 on the last seven days of player hours, 104KA ToP Mod is in the top 58% of all ranked servers.

Reset times

What does wipe day look like on 104KA ToP Mod?

At their busiest, its recent wipes drew 50 players on average. On the latest wipe, 12 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on 104KA ToP Mod?

Once a month 104KA ToP Mod wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 12 days 4 hours ago. A monthly wipe schedule is set out in its tags.

Rules

What are the rules and settings on 104KA ToP Mod?

You will not find a gather rate in the name of 104KA ToP Mod. 5 players is the most a group can take. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does 104KA ToP Mod run?

104KA ToP Mod runs a procedural map of size 4,000 with seed 290843, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join 104KA ToP Mod?

Type client.connect 185.189.255.162:35400 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://game.104ka.ru.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts5,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It holds 200 slots.
ts5
Group limit 5 is the most you can have per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.