Rust Dashboard34,171 playing

16.10 Global Rust x1 | Vanilla |

Online 185.189.255.147:35200 checked 11m ago

1x quad oxide

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 07:00Thu 05:00players each hour · 48 hours · UTC

Rank

#15,341

top 69%

7-day average

0

peak –

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Fri 16 OctMon 12 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:25 UTC12d ago 3 – running 0
Mon 12 Oct, 19:50 UTC16d ago 1 held half 3.7 days 0
Sun 11 Oct, 09:45 UTC17d ago 2 – 1.4 days 2
Fri 2 Oct, 12:36 UTC26d ago 5 halved by day 6 8.9 days 1
Thu 1 Oct, 19:32 UTC FW27d ago 5 – 0.7 days 0
Tue 22 Sep, 18:42 UTC36d ago 4 halved by day 4 9 days 0
Mon 14 Sep, 20:15 UTC44d ago 2 held half 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 128 on average
    53/ 250
  2. 2
    [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 122 on average
    102/ 200
  3. 3 67/ 350
  4. 4
    WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 55 on average
    19/ 200
  5. 5 0/ 165
  6. 6
    Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 29 on average
    7/ 100

Quick answers

from the figures on this page

About

Is 16.10 Global Rust x1 | Vanilla | online, and how reliable is it?

Players can join 16.10 Global Rust x1 | Vanilla |: it is online. Its reported uptime points to a restart roughly 12 days 16 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does 16.10 Global Rust x1 | Vanilla | run?

Rust network protocol 2634 and build 167584 is running on 16.10 Global Rust x1 | Vanilla |, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is 16.10 Global Rust x1 | Vanilla | located?

No region tag comes from 16.10 Global Rust x1 | Vanilla |. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 185.189.255.147:35200.

Does 16.10 Global Rust x1 | Vanilla | run smoothly?

Server fps averaged 106 over the last 48 hours and never dropped below 92. Buildings, deployables and everything else added up to a peak of 99,977 entities. At its highest, it took 5,458 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include 16.10 Global Rust x1 | Vanilla |?

These Rust Dashboard lists include 16.10 Global Rust x1 | Vanilla |: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 1x.

What do the server tags on 16.10 Global Rust x1 | Vanilla | mean?

These are the tags 16.10 Global Rust x1 | Vanilla | publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp200 (Max players): 200 is the slot count; ts4 (Group limit): Each team holds no more than 4; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod). The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is 16.10 Global Rust x1 | Vanilla |?

0 players are playing on 16.10 Global Rust x1 | Vanilla | right now, out of 200 slots. The seven-day average for this server is 0 players.

How does 16.10 Global Rust x1 | Vanilla | rank against other Rust servers?

Ranked #15,341 on the last seven days of player hours, 16.10 Global Rust x1 | Vanilla | is in the top 69% of all ranked servers. Among servers of the quad type, it sits at #627.

Wipe days

What does wipe day look like on 16.10 Global Rust x1 | Vanilla |?

Its recent wipes averaged a peak of 2 players. 2 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 33% of recent wipes. By day 5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on 16.10 Global Rust x1 | Vanilla |?

No next wipe can be predicted for 16.10 Global Rust x1 | Vanilla |, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 12 days 18 hours ago.

Rules

What are the rules and settings on 16.10 Global Rust x1 | Vanilla |?

The name of 16.10 Global Rust x1 | Vanilla | carries a 1x gather rate. The limit is 4 players per group (quad). survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does 16.10 Global Rust x1 | Vanilla | run?

The game generates the procedural map on 16.10 Global Rust x1 | Vanilla |, size 4,250 with seed 1583848389. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join 16.10 Global Rust x1 | Vanilla |?

The console in Rust opens with F1, and client.connect 185.189.255.147:35200 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167584,ts4,^o

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp200
Max players 200 is the slot count.
ts4
Group limit Each team holds no more than 4.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167584
Build Build 167584 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.