Rust Dashboard34,356 playing

NO MERCY | CLASSIC | NO LIMIT

Offline EU 185.189.255.147:35100 checked 2h ago

biweekly wipes vanillamoddedoxide

Players now

2of 350
Full
1%
In queue
0
Peak, 48 hours
2
Peak, 7 days
5

1% full

Tue 07:00Thu 03:00players each hour · 48 hours · UTC

Rank

#3,333

top 15% · #1245 in EU

7-day average

1

peak 5

Last wipe

6d ago

biweekly schedule

Next wipe

7d 12h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5207:0016:0000:0009:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0000:0009:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

3.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 21d 0hThu 19 Nov, 07:22 UTC
  • 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:22 UTC6d ago 5 – running 0
Mon 19 Oct, 02:09 UTC10d ago 3 halved by day 1 3.2 days 0
Sat 17 Oct, 20:20 UTC11d ago 3 – 1.2 days 0
Thu 8 Oct, 12:02 UTC20d ago 1 halved by day 1 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  6. 6
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Quick answers

from the figures on this page

Server details

Is NO MERCY | CLASSIC | NO LIMIT online, and how reliable is it?

NO MERCY | CLASSIC | NO LIMIT is not online right now, and 2 hours have passed since we last saw it. Its reported uptime points to a restart roughly 1 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 18 September 2026, when Rust Dashboard first saw it.

Which version of Rust does NO MERCY | CLASSIC | NO LIMIT run?

NO MERCY | CLASSIC | NO LIMIT runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is NO MERCY | CLASSIC | NO LIMIT located?

NO MERCY | CLASSIC | NO LIMIT lists Europe as its location, tagged EU. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 185.189.255.147:35100.

Does NO MERCY | CLASSIC | NO LIMIT run smoothly?

Server fps averaged 177 over the last 48 hours and never dropped below 126. Buildings, deployables and everything else added up to a peak of 105,209 entities. Memory use peaked at 3,321 MB. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include NO MERCY | CLASSIC | NO LIMIT?

These Rust Dashboard lists include NO MERCY | CLASSIC | NO LIMIT: Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on NO MERCY | CLASSIC | NO LIMIT mean?

These are the tags NO MERCY | CLASSIC | NO LIMIT publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp350 (Max players): It holds 350 slots; ts35 (Group limit): 35 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is NO MERCY | CLASSIC | NO LIMIT?

The last sighting of NO MERCY | CLASSIC | NO LIMIT was 2 hours ago; it is offline right now. Over seven days the mean is 1 players and the peak is 5. Across the last 48 hours, the peak came at 17:00 UTC with an average of 1 players.

How does NO MERCY | CLASSIC | NO LIMIT rank against other Rust servers?

Player hours over seven days put NO MERCY | CLASSIC | NO LIMIT at #3,333 overall and #1,245 in Europe, in the top 15% of all ranked servers.

Wipe schedule

What does wipe day look like on NO MERCY | CLASSIC | NO LIMIT?

At their busiest, its recent wipes drew 4 players on average. On the latest wipe, 7 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on NO MERCY | CLASSIC | NO LIMIT?

Too few wipes are on record for NO MERCY | CLASSIC | NO LIMIT to confirm its schedule, so the tag sets the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 6 days 23 hours ago. The tags carry a wipe schedule of once every two weeks.

Settings

What are the rules and settings on NO MERCY | CLASSIC | NO LIMIT?

The name of NO MERCY | CLASSIC | NO LIMIT gives no gather rate. Up to 35 players can share a group. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. Valve's VAC anti-cheat runs here.

Which map does NO MERCY | CLASSIC | NO LIMIT run?

A procedural map of size 4,200 with seed 1813615169 is what NO MERCY | CLASSIC | NO LIMIT runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join NO MERCY | CLASSIC | NO LIMIT?

Type client.connect 185.189.255.147:35100 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://nomercyrust.ru.

Server tags

what each one means

Published as mp350,ptrak,jp0,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts35,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp350
Max players It holds 350 slots.
ts35
Group limit 35 is the most you can have per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.