Rust Dashboard103,775 playing

PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]

Online 185.189.255.106:35200 checked 8m ago

biweekly wipes moddedoxidepve

Players now

Live
3of 100
Full
3%
In queue
0
Peak, 48 hours
4
Peak, 7 days
7

3% full

Tue 19:00Thu 17:00players each hour · 48 hours · UTC

Rank

#2,707

top 12%

7-day average

1

peak 7

Last wipe

13d ago

biweekly schedule

Next wipe

59m

Thu 29 Oct, 19:28 UTC

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:28 UTC, in 59m. Its biweekly schedule tag · low confidence

14.1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 11

Coming wipes

  • 59mThu 29 Oct, 19:28 UTC
  • 7d 0hThu 5 Nov, 19:00 UTCFW
  • 14d 0hThu 12 Nov, 19:28 UTC
  • 28d 0hThu 26 Nov, 19:28 UTC
  • 35d 0hThu 3 Dec, 19:00 UTCFW
  • 42d 0hThu 10 Dec, 19:28 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:28 UTC13d ago 4 – running 2
Thu 1 Oct, 19:20 UTC FW27d ago 7 halved by day 11 14 days 1
Thu 17 Sep, 15:55 UTC42d ago 6 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average
    315/ 2000
  2. 2
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
    87/ 100
  3. 3
    RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average
    18/ 200
  4. 4
    [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 26 on average
    29/ 100
  5. 5
    [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average
    1/ 50
  6. 6
    PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 23 on average
    56/ 100

Quick answers

from the figures on this page

Server details

Is PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] online, and how reliable is it?

Right now PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] is running. Its reported uptime points to a restart roughly 8 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] run?

Rust network protocol 2635 and build 168909 is running on PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ], which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] located?

The name of PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] points to Europe, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 185.189.255.106:35200 is where it lives.

Does PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] run smoothly?

Across the last 48 hours the average was 83 fps, with a floor of 14. At its highest the count reached 124,016 entities: buildings, deployables and the rest. At its highest, it took 4,166 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

You'll find PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] on these themed lists at Rust Dashboard: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] mean?

The game's server browser reads these tags from PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts20 (Group limit): Each team holds no more than 20; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

As things stand, 3 players are on PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ], which holds 100 slots. Averaged across the last seven days: 1 players, peaking at 7. Across the last 48 hours, the peak came at 17:00 UTC with an average of 3 players.

How does PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] rank against other Rust servers?

Player hours over seven days put PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] at #2,707, in the top 12% of all ranked servers.

Wipe schedule

What does wipe day look like on PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

The average busiest point of its recent wipes was 6 players. 21 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. In the other cases it dropped below half by day 11.

What is the wipe schedule on PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

Its schedule cannot be confirmed from the record, which holds too few of PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]'s wipes, so the prediction follows the tag. Thursday 29 October at 19:28 UTC is when its next wipe falls due. 13 days 22 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Map and rules

What are the rules and settings on PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

No gather rate appears in the name of PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]. 20 players is the most a group can take. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] run?

The game generates the procedural map on PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ], size 4,250 with seed 1511370805. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

The console in Rust opens with F1, and client.connect 185.189.255.106:35200 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://lostpve.gamestores.app.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts20
Group limit Each team holds no more than 20.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.