Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 34%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:41 UTC21d ago | 2 | – | running | 0 |
| Wed 7 Oct, 09:14 UTC22d ago | 2 | – | 0.3 days | 1 |
| Sat 3 Oct, 16:15 UTC25d ago | 2 | held half | 3.7 days | 0 |
| Fri 2 Oct, 11:36 UTC27d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 201/ 250
- 2 88/ 160
- 3 0/ 200
- 4 1/ 200
- 5 110/ 150
- 6 94/ 100
Quick answers
from the figures on this pageServer details
Is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] online, and how reliable is it?
Right now [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is running. About 6 days 7 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run?
Rust network protocol 2635 and build 168909 is running on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] located?
No region tag comes from [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], though the name points to Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 185.189.255.106:35000.
Does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run smoothly?
The last 48 hours gave an average of 395 server fps, and it never went under 307. Buildings, deployables and everything else added up to a peak of 62,216 entities. Memory use peaked at 6,259 MB. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
These Rust Dashboard lists include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] mean?
These are the tags [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp80 (Max players): It holds 80 slots; ts5 (Group limit): Each team holds no more than 5; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
As things stand, 0 players are on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], which holds 80 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.
How does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] rank against other Rust servers?
Ranked #7,606 on the last seven days of player hours, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is in the top 34% of all ranked servers.
Wipe schedule
What does wipe day look like on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 15 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
No next wipe can be predicted for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 21 days 21 hours ago.
Settings
What are the rules and settings on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
The name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] gives no gather rate. 5 players is the most a group can take. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run?
[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs a procedural map of size 2,500 with seed 1996107046, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
How to join
How do I join [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
Type client.connect 185.189.255.106:35000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://m.vk.com/public210065053 is where its website lives.
