Rust Dashboard89,289 playing

Oil Trainer - Local Development

Offline 185.176.158.8:28015 checked 31d ago

moddedoxide

Players now

0of 6
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,952

top 71%

7-day average

0

peak –

Last wipe

31d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is Oil Trainer - Local Development online, and how reliable is it?

We last saw Oil Trainer - Local Development 31 days 2 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 27 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Oil Trainer - Local Development run?

Rust network protocol 2633 and build 165217 is running on Oil Trainer - Local Development, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Oil Trainer - Local Development located?

No region is published by Oil Trainer - Local Development. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 185.176.158.8:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include Oil Trainer - Local Development?

You'll find Oil Trainer - Local Development on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Oil Trainer - Local Development mean?

The game's server browser reads these tags from Oil Trainer - Local Development: gmrust (Game mode): Standard Rust survival is the game mode; mp6 (Max players): 6 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Oil Trainer - Local Development?

The last sighting of Oil Trainer - Local Development was 31 days 2 hours ago; it is offline right now.

How does Oil Trainer - Local Development rank against other Rust servers?

Ranked #16,952 on the last seven days of player hours, Oil Trainer - Local Development is in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on Oil Trainer - Local Development?

Too few wipes are on record for Oil Trainer - Local Development to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 31 days 3 hours ago the current world was made.

Map and rules

What are the rules and settings on Oil Trainer - Local Development?

No gather rate appears in the name of Oil Trainer - Local Development. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Oil Trainer - Local Development run?

The map is procedural and the game generates it on Oil Trainer - Local Development.

How to join

How do I join Oil Trainer - Local Development?

Type client.connect 185.176.158.8:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp6
Max players 6 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.