Rust Dashboard41,101 playing

MAR Rust Test Baseline

Offline 185.175.93.132:28115 checked 40d ago

moddedcarbon

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,405

no region published

7-day average

0

peak –

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    19/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    126/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
    49/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
    9/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
    28/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    28/ 200

Quick answers

from the figures on this page

Server details

Is MAR Rust Test Baseline online, and how reliable is it?

MAR Rust Test Baseline is not online right now, and 40 days 12 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 16 September 2026.

Which version of Rust does MAR Rust Test Baseline run?

MAR Rust Test Baseline runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is MAR Rust Test Baseline located?

No region is published by MAR Rust Test Baseline. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 185.175.93.132:28115.

Tags

Which Rust Dashboard lists and filters include MAR Rust Test Baseline?

You'll find MAR Rust Test Baseline on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on MAR Rust Test Baseline mean?

These are the tags MAR Rust Test Baseline publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is MAR Rust Test Baseline?

At the moment MAR Rust Test Baseline is offline; it last showed 40 days 12 hours ago.

How does MAR Rust Test Baseline rank against other Rust servers?

Player hours over seven days put MAR Rust Test Baseline at #15,405, in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on MAR Rust Test Baseline?

Too few wipes are on record for MAR Rust Test Baseline to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 43 days 13 hours ago the current world was made.

Settings

What are the rules and settings on MAR Rust Test Baseline?

No gather rate appears in the name of MAR Rust Test Baseline. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does MAR Rust Test Baseline run?

The map is procedural and the game generates it on MAR Rust Test Baseline.

Connect

How do I join MAR Rust Test Baseline?

Type client.connect 185.175.93.132:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp4
Max players It holds 4 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs163794
Build This one runs game build 163794.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.