MAR Rust Test Baseline
Offline 185.175.93.132:28115 checked 40d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 19/ 500
- 2 126/ 100
- 3 49/ 225
- 4 9/ 700
- 5 28/ 700
- 6 28/ 200
Quick answers
from the figures on this pageServer details
Is MAR Rust Test Baseline online, and how reliable is it?
MAR Rust Test Baseline is not online right now, and 40 days 12 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 16 September 2026.
Which version of Rust does MAR Rust Test Baseline run?
MAR Rust Test Baseline runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is MAR Rust Test Baseline located?
No region is published by MAR Rust Test Baseline. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 185.175.93.132:28115.
Tags
Which Rust Dashboard lists and filters include MAR Rust Test Baseline?
You'll find MAR Rust Test Baseline on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MAR Rust Test Baseline mean?
These are the tags MAR Rust Test Baseline publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is MAR Rust Test Baseline?
At the moment MAR Rust Test Baseline is offline; it last showed 40 days 12 hours ago.
How does MAR Rust Test Baseline rank against other Rust servers?
Player hours over seven days put MAR Rust Test Baseline at #15,405, in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on MAR Rust Test Baseline?
Too few wipes are on record for MAR Rust Test Baseline to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 43 days 13 hours ago the current world was made.
Settings
What are the rules and settings on MAR Rust Test Baseline?
No gather rate appears in the name of MAR Rust Test Baseline. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does MAR Rust Test Baseline run?
The map is procedural and the game generates it on MAR Rust Test Baseline.
Connect
How do I join MAR Rust Test Baseline?
Type client.connect 185.175.93.132:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.