Rust Dashboard34,939 playing

TroubleChute

Offline 185.165.242.69:28015 checked 19d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,836

top 72%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 154 on average
    23/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    126/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    34/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    13/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    1/ 1000

Quick answers

from the figures on this page

Server details

Is TroubleChute online, and how reliable is it?

TroubleChute is not online right now, and 19 days 23 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 9 October 2026, when Rust Dashboard first saw it.

Which version of Rust does TroubleChute run?

On Windows, TroubleChute runs Rust network protocol 2634 and build 166652. You need the same protocol as the server to join. Steam updates your game for you.

Where is TroubleChute located?

No region tag comes from TroubleChute. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 185.165.242.69:28015.

Lists

Which Rust Dashboard lists and filters include TroubleChute?

These Rust Dashboard lists include TroubleChute: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

These are the tags TroubleChute publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is TroubleChute?

At the moment TroubleChute is offline; it last showed 19 days 23 hours ago.

How does TroubleChute rank against other Rust servers?

Player hours over seven days put TroubleChute at #15,836, in the top 72% of all ranked servers.

Reset times

What is the wipe schedule on TroubleChute?

Too few wipes are on record for TroubleChute to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 25 days 13 hours ago the current world was made.

Map and rules

What are the rules and settings on TroubleChute?

You will not find a gather rate in the name of TroubleChute. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does TroubleChute run?

A procedural map is what TroubleChute runs, generated by the game.

How to join

How do I join TroubleChute?

The console in Rust opens with F1, and client.connect 185.165.242.69:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.