Rust Dashboard81,723 playing

GodlikeHost Server

Online 185.156.53.136:26122 checked 7m ago

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 16:00Thu 13:00players each hour · 48 hours · UTC

Rank

#15,344

top 69%

7-day average

0

peak –

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:56 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    509/ 575
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    443/ 475
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
    0/ 250
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    65/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
    0/ 250
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
    26/ 250

Quick answers

from the figures on this page

Server

Is GodlikeHost Server online, and how reliable is it?

Right now GodlikeHost Server is running. Its reported uptime points to a restart roughly 18 days 5 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 20 September 2026, when Rust Dashboard first saw it.

Which version of Rust does GodlikeHost Server run?

Rust network protocol 2634 and build 167398 is running on GodlikeHost Server, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is GodlikeHost Server located?

No region is published by GodlikeHost Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 185.156.53.136:26122.

Does GodlikeHost Server run smoothly?

Across the last 48 hours the average was 60 fps, with a floor of 60. At its highest the count reached 17,158 entities: buildings, deployables and the rest. Memory use peaked at 5,413 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include GodlikeHost Server?

You'll find GodlikeHost Server on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on GodlikeHost Server mean?

These are the tags GodlikeHost Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): This one runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is GodlikeHost Server?

As things stand, 0 players are on GodlikeHost Server, which holds 200 slots. The mean over seven days is 0 players.

How does GodlikeHost Server rank against other Rust servers?

Ranked #15,344 on the last seven days of player hours, GodlikeHost Server is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on GodlikeHost Server?

Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on GodlikeHost Server?

Too few wipes are on record for GodlikeHost Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 18 days 7 hours ago the current world was made.

Settings

What are the rules and settings on GodlikeHost Server?

You will not find a gather rate in the name of GodlikeHost Server. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does GodlikeHost Server run?

GodlikeHost Server runs a procedural map of size 2,000 with seed 31964, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join GodlikeHost Server?

Type client.connect 185.156.53.136:26122 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp200
Max players It holds 200 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build This one runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.